supahdupahnubah said:Make a loop, assign variable, set condition to check whenever player in the car or not, if he is then check whenever your variable 1 or 0, if it's 0 = say_msg /belt; set variable to 1, if it's 1 = ignore, if player not in a car, set your variable to 0Parazitas said:- Possible? -
Tell me:
How to make samp say_msg "Test" one time?
Like sit in the car ant cleo send samp say_msg "/belt" one time ! not flood.
Who can explane , show in code how use.