CLEO Help [CLEO Help] Hel fix mode

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Parazitas

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Hi.
Why do not want to turn off this cleo mod, when I turn on him.

What's wrong here?



Code:
{$CLEO .cs}
0000:
thread "CarAutoFix"
0B34: samp register_client_command "afix" to_label @cmd
0@ = 0

////////////

:MAIN      
wait 0
if
0@ == 1
then
jump @AutoCarFix_OFF11
else_jump @MAINOFF

:MAINOFF
wait 0
if
0@ == 0
then
jump @AutoCarFix_11 
     


///////// OFF 
:AutoCarFix_OFF11
wait 10 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @AutoCarFix_OFF11 
if and
   Actor.Driving($PLAYER_ACTOR)
84C8:   not actor $PLAYER_ACTOR driving_flying_vehicle 
else_jump @AutoCarFix_OFF11 
0@ = Actor.CurrentCar($PLAYER_ACTOR)
jump @AutoCarFix_OFF67 

:AutoCarFix_OFF67
wait 10 
1@ = Car.Health(0@)
if 
  850 > 1@ 
else_jump @AutoCarFix_OFF11 
0A30: repair_car 0@
wait 0 
jump @AutoCarFix_OFF11 

///////// ON
 :AutoCarFix_11
wait 10 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @AutoCarFix_11 
if and
   Actor.Driving($PLAYER_ACTOR)
84C8:   not actor $PLAYER_ACTOR driving_flying_vehicle 
else_jump @AutoCarFix_11 
0@ = Actor.CurrentCar($PLAYER_ACTOR)
jump @AutoCarFix_67 

:AutoCarFix_67
wait 10 
1@ = Car.Health(0@)
if 
  850 > 1@ 
else_jump @AutoCarFix_11 
0A30: repair_car 0@
wait 0
0AF9: samp say_msg "/fixcar" 
jump @AutoCarFix_11 

end
end
SAMP.CmdRet()
jump @MAIN   
   
/////////

:CMD
wait 0
if
056D:   actor $PLAYER_ACTOR defined
then
0B12: 0@ = 0@ XOR 1 
if
0@ == 1
then
0ACD: show_text_highpriority "Car Auto Fix: ~g~ON~w~" time 1500
else
0ACD: show_text_highpriority "Car Auto Fix: ~r~OFF~w~" time 1500
end
end
SAMP.CmdRet()
jump @MAIN
 
Joined
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Everything. From jump labels, to samp.cmdret, use high level synthax next time, there's lot of tutorials on cleo\SB high level synthax
 
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