Why engine not always want on?
If engine started when fast off...
If engine started when fast off...
Code:
{$CLEO .cs}
//-------------MAIN---------------
Thread 'EngineChecker'
wait 0
:EngineChecker_4
wait 0
if and
Player.Defined($PLAYER_CHAR)
Actor.Driving($PLAYER_ACTOR)
jf @EngineChecker_4
goto @EngineChecker_36
:EngineChecker_36
1@ = Actor.CurrentCar($PLAYER_ACTOR)
0ABF: 1@ = vehicle 0@ engine_operation
if
1@ > 0
then
wait 3000
0ABE: vehicle 1@ engine_on 1
wait 1
0918: set_car 1@ engine_operation 1
wait 2
0ABF: set_vehicle 1@ engine_state_to 1
wait 3
081D: set_car 1@ engine_broken 0
end
goto @EngineChecker_4
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Question - possible create cleo when say command like "/PM Hello" in all players with one command
Question - possible create cleo when say command like "/PM Hello" in all players with one command