Haxzorlmao
Active member
- Joined
- Aug 24, 2014
- Messages
- 56
- Reaction score
- 3
So, Can somebody help me with this,
{$CLEO}
wait 0
repeat
wait 0
until Player.Defined(0)
while true
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
8818: not actor $PLAYER_ACTOR in_air
0AB0: 2 // RBM
then
if 0AB0: 1
then
while 0AB0: 1
wait 0
end
1@ = 0
/* 1@ = -1
for 0@ = 22 to 32 step 1 // List guns
if or
1@ == 25
1@ == 26
1@ == 27
then continue
end
if 02D8: actor $PLAYER_ACTOR current_weapon == 0@
then
1@ = 0
break
end
end */
if 1@ <> -1
then
0470: 0@ = actor $PLAYER_ACTOR current_weapon
while true
wait 0
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
0470: 1@ = actor $PLAYER_ACTOR current_weapon
if or
1@ == 0
1@ == 1
then break
end
end
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0@
end
end
end
end
I need it to have a activation button and when I try to compile it it says unknown directive wait 0
{$CLEO}
wait 0
repeat
wait 0
until Player.Defined(0)
while true
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
8818: not actor $PLAYER_ACTOR in_air
0AB0: 2 // RBM
then
if 0AB0: 1
then
while 0AB0: 1
wait 0
end
1@ = 0
/* 1@ = -1
for 0@ = 22 to 32 step 1 // List guns
if or
1@ == 25
1@ == 26
1@ == 27
then continue
end
if 02D8: actor $PLAYER_ACTOR current_weapon == 0@
then
1@ = 0
break
end
end */
if 1@ <> -1
then
0470: 0@ = actor $PLAYER_ACTOR current_weapon
while true
wait 0
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0
0470: 1@ = actor $PLAYER_ACTOR current_weapon
if or
1@ == 0
1@ == 1
then break
end
end
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 0@
end
end
end
end
I need it to have a activation button and when I try to compile it it says unknown directive wait 0