Hi, what is wrong with this why cp dont dissapear
Code:
WHILE TRUE //radi nesto
WAIT 0 //freeze
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2503.2087 1213.0519 37.4283 radius 6.0 6.0 20.0//Granica SA-BG
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2522.1843 2452.2454 17.9336 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2452.2373 2237.1628 4.8438 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2503.2087 1213.0519 37.4283 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2613.7712 2256.8596 8.2025 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2492.1201 2212.6528 4.9844 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2529.0417 2290.6257 4.9844 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2529.1702 2362.2112 4.9859 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2294.0710 2252.3599 4.9844 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
if 00FE: actor $PLAYER_ACTOR sphere 0 in_sphere -2263.6338 2304.9353 4.8202 radius 6.0 6.0 20.0
then 06D6: disable_racing_checkpoint 5@
end
END