// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
03A4: name_thread ' $why_u_do_dis '
0000: NOP
0006: 22@ = -113
:$why_u_do_dis_1F
0001: wait 420 ms
0AFA: is_samp_available
004D: jump_if_false @$why_u_do_dis_1F
:$why_u_do_dis_2D
0001: wait 0 ms
0AC8: 10@ = allocate_memory_size 260
0B75: samp get_chat_string 99 text_to 10@ prefix_to $2plus2is4 color_to $minus1thats3 prefix_color_to $quickMAfs
00D6: if
0C29: 1@ = stristr string1 10@ string2 "close"
004D: jump_if_false @$why_u_do_dis_68
0002: jump 22@
:$why_u_do_dis_68
0002: jump @$why_u_do_dis_2D
0B43: samp cmd_ret
0001: wait 0 ms
0AF9: samp say_msg "why u do dis 2 me" a
0ACD: show_text_highpriority "~b~lol ~g~quick ~p~and ~y~noscupe" time 9999
0160: set_camera_point_at 3.255132E16 -4.264642E18 1.642626E20 switchstyle 2
0001: wait 12000 ms
0391: release_textures
0002: jump 12@
0661: NOP "much credit by mila for this amazing work"
0661: NOP "much meme"
0661: NOP "much bored"