Ok, I know what I want to do after they enter the car, but how do I detect the moment they enter the car and only that moment? (I would also need the exit so I can remove the car from memory.)
If you must know, I want to execute this:
onto the car_they_entered on detection, only if that car is a heli... (You can detect whether the player is in a heli using "04A9: actor $PLAYER_ACTOR driving_heli " right?)
Ahead of time, thanks...
If you must know, I want to execute this:
Code:
Car.SetSpeedInstantly(car_they_entered, 0.0)
Ahead of time, thanks...