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0B36

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Jan 6, 2014
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Re: updating cleo

Code:
{$CLEO}

thread "fuck"

repeat
wait 0   
until SAMP.Available()

0B34: "asat" @asat

call @GetSampBase 0 20@
20@ += 0x21683A
0DB6: 30@ = create_hook from_addr 20@ to_label @antisat pop_count 0 var_to_set_hook 30
0DB7: plant_hook 30@
 
while true
wait 0
end
 
:antisat
0DB9: get_hook 30@ last_param_pntr_to 29@
0AB1: call @GetCallParam 2 params_pntr 29@ param_num -2 to 28@
0AB1: call @GetCallParam 2 params_pntr 29@ param_num 1 to 27@
0AB1: call @GetCallParam 2 params_pntr 29@ param_num 2 to 26@
0AB1: call @GetCallParam 2 params_pntr 29@ param_num 3 to 24@
0AB1: call @GetPlayerHealth 0 to 25@
0AF8: samp add_message_to_chat "%f %f" color 0xFF61BB 25@ 26@
0063: 26@ -= 25@
if or
    26@ > -0.9
    26@ < -2.1
    21@ == true
then
    005B: 26@ += 25@
    0DB8: unplant_hook 30@
    0AA6: call_method 20@ struct 28@ num_params 3 pop 3 params 24@ 26@ 27@
    0DB7: plant_hook 30@
end
0D98: callback_retn
 
:asat
if
    21@ == false
then
    21@ = true
    0AD1: show_formatted_text_highpriority "ASAT ~R~OFF" time 3000
else
    21@ = false
    0AD1: show_formatted_text_highpriority "ASAT ~G~ON" time 3000
end
cmdret
 
:GetSampBase
0AA2: 0@ = load_library "kernel32.dll"
0AA4: 1@ = get_proc_address "GetModuleHandleA" library 0@
0AA7: call_function 1@ num_params 1 pop 0 "samp.dll" 2@
0AA3: free_library 0@
0ab2: ret 1 2@
 
:GetCallParam
0012: 1@ *= 4
005A: 0@ += 1@
0A8D: 2@ = read_memory 0@ size 4 virtual_protect 1
0AB2: ret 1 2@
 
:GetPlayerHealth
0A96: 0@ = actor $PLAYER_ACTOR struct
0@ += 0x540
0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
0AB2: ret 1 0@
 
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