Enable Haze Effect

haZh

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Apr 19, 2018
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This will enable a never ending haze effect on SAMP, bet you have noticed this while in single player. I think this was disabled in SAMP for some reason.

Activation:
Copy paste haze.cs to your /cleo folder to enable.
Delete haze.cs from your /cleo folder to disable.
 

Attachments

  • haze.cs
    17.3 KB · Views: 23

_=Gigant=_

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Mar 21, 2017
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haZh said:
This will enable a never ending haze effect on SAMP, bet you have noticed this while in single player. I think this was disabled in SAMP for some reason.

Activation:
Copy paste haze.cs to your /cleo folder to enable.
Delete haze.cs from your /cleo folder to disable.

with activation&deactivation key no need to put or delete every time from cleo

type /haze for on&off
[attachment=5621]

Code:
{$CLEO .cs}
0000:

repeat
wait 0
until 0AFA:

0B34: "haze" @Haze

while true
wait 0 
end

:Haze
wait 0
0B12: 0@ = 0@ XOR 1
if 0@ == true
then
08FD: enable_heat_visuals 1
printf "~Y~Haze Effect~G~ Activated" 1500
else
08FD: enable_heat_visuals 0
printf "~Y~Haze Effect~R~ Deactivated" 1500
end
cmdret
 

Attachments

  • haze.cs
    17.6 KB · Views: 12
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