CLEO Help Follow player (Walking / Running)

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azmazm

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Is there anyway to make the player walk to a position and not just teleport to it? I currently do

Actor.PutAt(actor, x, y, z)

but I want to make it look realistic and I want it to walk or run depending on what the target is doing.

Is this too far fetched or could CLEO do this?
 

azmazm

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Also, if someone could tell me how to get if a specific player has said something in chat that would be great  :sadpepe:
 
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