CLEO Help Globally Streamed Marker

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Crayder

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How in the fuck can I make a script that has a GLOBALLY SHOWN MARKER? It seems all of the ones I make you need to be streamed in a near range. I'm using this:
Code:
        08A8: set_markers_to_long_distance 1
        $500 = Marker.CreateIconWithoutSphere(53, 2110.2522, -1784.2825, 13.3874)
But I still have to be in close range for it to stream in.
 

Crayder

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BUMP: Someone just tell me if it's possible or not? It would also be nice if there was a way to set the red map marker (the one set when in the map), I could easily deal with that. In fact, that would probably be better!
 
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Could be because of server settings, try on some cheating allowed server first.

Code:
Actor.StorePos($Player_actor, 0@, 1@, 2@)
5@ = Marker.CreateIconAndSphere(42, 0@, 1@, 2@)
 

Crayder

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It seems to only be global when the marker is attached to a "sphere."


(On a side note, why is it called a sphere? It's definitely a cylinder.)
 
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