I want change my keys to active/shutdown my tag name wallhack
How to change?
I want to active my wallhack need write "wallh"
Any know?
My script wall hack
My other script (it's a text to active (spread) ) to base
How to change?
I want to active my wallhack need write "wallh"
Any know?
My script wall hack
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
thread "SPRINGFIELD"
wait 5000
0AB1: call_scm_func @SPRINGFIELD_634 0
31@ = 0
:SPRINGFIELD_39
wait 0
if and
0AB0: key_pressed 18
0AB0: key_pressed 114
else_jump @SPRINGFIELD_190
0B12: 31@ = 31@ XOR 1
if
31@ == 1
else_jump @SPRINGFIELD_134
0AB1: call_scm_func @SPRINGFIELD_255 0
0AD1: show_formatted_text_highpriority "WallHack ~g~ON" time 1337
wait 200
jump @SPRINGFIELD_190
:SPRINGFIELD_134
if
31@ == 0
else_jump @SPRINGFIELD_190
0AB1: call_scm_func @SPRINGFIELD_415 0
0AD1: show_formatted_text_highpriority "WallHack ~r~OFF" time 1337
wait 200
:SPRINGFIELD_190
if
31@ == 1
else_jump @SPRINGFIELD_248
if
0AB0: key_pressed 119
else_jump @SPRINGFIELD_248
0AB1: call_scm_func @SPRINGFIELD_415 0
wait 1000
0AB1: call_scm_func @SPRINGFIELD_255 0
:SPRINGFIELD_248
jump @SPRINGFIELD_39
:SPRINGFIELD_255
0AA2: 30@ = load_library "samp.dll" // IF and SET
0A8E: 1@ = 30@ + 457971 // int
0A8C: write_memory 1@ size 6 value -1869574000 virtual_protect 1
0A8E: 2@ = 30@ + 458004 // int
0A8C: write_memory 2@ size 6 value -1869574000 virtual_protect 1
0A8E: 3@ = 30@ + 458280 // int
0A8C: write_memory 3@ size 2 value 37008 virtual_protect 1
0A8E: 4@ = 30@ + 462648 // int
0A8C: write_memory 4@ size 2 value 37008 virtual_protect 1
0A8E: 5@ = 30@ + 462372 // int
0A8C: write_memory 5@ size 6 value -1869574000 virtual_protect 1
0AA3: free_library 30@
0AB2: ret 0
:SPRINGFIELD_415
0AA2: 30@ = load_library "samp.dll" // IF and SET
0A8E: 1@ = 30@ + 457971 // int
0A8C: write_memory 1@ size 4 value 24216591 virtual_protect 1
0A8E: 2@ = 1@ + 4 // int
0A8C: write_memory 2@ size 2 value 0 virtual_protect 1
0A8E: 3@ = 30@ + 458004 // int
0A8C: write_memory 3@ size 4 value 22053903 virtual_protect 1
0A8E: 4@ = 3@ + 4 // int
0A8C: write_memory 4@ size 2 value 0 virtual_protect 1
0A8E: 5@ = 30@ + 458280 // int
0A8C: write_memory 5@ size 2 value 16500 virtual_protect 1
0A8E: 6@ = 30@ + 462648 // int
0A8C: write_memory 6@ size 2 value 24948 virtual_protect 1
0A8E: 7@ = 30@ + 462372 // int
0A8C: write_memory 7@ size 4 value 24218127 virtual_protect 1
0A8E: 8@ = 7@ + 4 // int
0A8C: write_memory 8@ size 2 value 0 virtual_protect 1
0AA3: free_library 30@
0AB2: ret 0
:SPRINGFIELD_634
0AA2: 0@ = load_library "samp.dll" // IF and SET
0085: 1@ = 0@ // (int)
1@ += 2203876
0A8D: 3@ = read_memory 1@ size 4 virtual_protect 1
0085: 2@ = 0@ // (int)
2@ += 409616
0AA6: call_method 2@ struct 3@ num_params 5 pop 0 0 -4129023 0 "WallHack PLUS - 0.3.7 - {00DDE8}UGBASE.EU" 8
0AB2: ret 0
My other script (it's a text to active (spread) ) to base
Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
0662: printstring "#########################"
0662: printstring "___Made by Opcode.eXe___"
0662: printstring "Www.Youtube.Com/OpcodeXe"
0662: printstring "#########################"
31@ = 0
:NONAME_123
wait 0
if
0ADC: test_cheat "SPREAD"
jf @NONAME_365
if
31@ == 0
jf @NONAME_269
0ACD: show_text_highpriority "noSPREAD on." time 1337
22@ = 22
:NONAME_192
0AB1: call_scm_func @NONAME_372 4 22@ 56 2.0 4
22@ += 1
22@ > 32
jf @NONAME_192
018C: play_sound 1083 at 0.0 0.0 0.0
31@ = 1
jump @NONAME_365
:NONAME_269
0ACD: show_text_highpriority "noSPREAD off" time 1337
22@ = 22
:NONAME_295
0AB1: call_scm_func @NONAME_372 4 22@ 56 1.0 4
22@ += 1
22@ > 32
jf @NONAME_295
018C: play_sound 1084 at 0.0 0.0 0.0
31@ = 0
:NONAME_365
jump @NONAME_123
:NONAME_372
0@ += 36
0@ *= 112
0@ += 13150904
005A: 0@ += 1@ // (int)
0A8C: write_memory 0@ size 3@ value 2@ virtual_protect 0
0AB2: ret 0