CLEO Help [HELP] - Fix this script?

CLEO related
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sheeL_cs

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Oct 20, 2014
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Hey, can someone fix this script for me?

Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
wait 3000 
0@ = 304498 

:CB3R_15
thread 'CB3R' 
wait 0 
if 
key_down 117 
else_jump @CB3R_15 
018C: play_sound 1057 at 0.0 0.0 0.0 
00BC: show_text_highpriority GXT 'CHEAT1' time 1000 flag 1  // Cheat activated

:CB3R_81
wait 0 
if 
   not Actor.Stopped($PLAYER_ACTOR)
else_jump @CB3R_81 
Actor.SetImmunities($PLAYER_ACTOR, 0, 0, 0, 0, 0)
wait 50 
Actor.SetImmunities($PLAYER_ACTOR, 1, 0, 0, 0, 0)
wait 1000 
Actor.SetImmunities($PLAYER_ACTOR, 0, 0, 0, 0, 0)
wait 100 
jump @CB3R_81 
wait 200 

:CB3R2
thread 'CB3R2' 
wait 0 
if 
key_down 118 
else_jump @CB3R2 
018C: play_sound 1058 at 0.0 0.0 0.0 
00BC: show_text_highpriority GXT 'CHEAT8' time 1000 flag 1  // Cheat deactivated
Actor.SetImmunities($PLAYER_ACTOR, 0, 0, 0, 0, 0)
wait 2500 
jump @CB3R_15
Is not working for 0.3.7 version D:
Canyou fix?
 
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