CLEO Help [HELP]How To Make A Position Of The Fire Up or Down...

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snaptrap

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Code:
{$CLEO .cs}

//-------------MAIN---------------
thread 'SINE' 
4@ = 0.0 

:SINE_21
wait 0 
if 
   Player.Defined($PLAYER_CHAR)
else_jump @SINE_21 
if 
0AB0:   key_pressed 57 
else_jump @SINE_21 
02F6: 5@ = sine 4@ // (float) 
5@ *= 4.0 
02F7: 6@ = cosine 4@ // (float) 
6@ *= 4.0 
04C4: create_coordinate 1@ 2@ 3@ from_actor $PLAYER_ACTOR offset 5@ 6@ 0.2
0948: create_explosion_at 1@ 2@ 3@ type 12 camera_shake 0.2  
4@ += 5.0 
if 
  4@ > 354.0 
else_jump @SINE_21 
4@ = 0.0 
jump @SINE_21

How To Make The Fire Explosion Up Or Down?    :youdontsay:
 
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