CLEO Help Help in my mats run cs

CLEO related
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undiscovered

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My problems is that it won't repeat the process and sometimes do bad things, I made this so I can do afk and do some business. if there are any cool suggestions, please help me out. thanks

Code:
{$CLEO .cs}

thread 'Wittzi'

:Wittzi_01
wait 0
if and
0256:   player $PLAYER_CHAR defined
00DF:   actor $PLAYER_ACTOR driving
0AB0:   key_pressed 120
else_jump @Wittzi_01
0687: clear_actor $PLAYER_ACTOR task
03C0: 0@ = actor $PLAYER_ACTOR car
00AE: set_car 0@ traffic_behaviour_to 3
0615: define_AS_pack_begin 1@
0ACD: show_text_highpriority 'First' time 1000
00EC:   actor $PLAYER_ACTOR sphere 0 near_point  2396.5674 -2010.4757 13.5779  radius 100.0 100.0
05D1: AS_actor -1 drive_car 0@ to 2396.5674 -2010.4757 13.5779 speed 30.0 2 model #NULL 5    
05D1: AS_actor -1 drive_car 0@ to 2312.1223 -2015.4293 13.6017 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2239.718 -2016.3799 13.5798 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2220.7139 -1635.1952 15.5036 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2277.6409 -1473.1115 22.765 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2284.8955 -1255.4625 24.0443 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2273.343 -1192.776 24.8446 speed 100.0 2 model #NULL 5
0616: define_AS_pack_end 1@
0618: assign_actor $PLAYER_ACTOR to_AS_pack 1@
061B: remove_references_to_AS_pack 1@
jump @DRVCARC_328

:DRVCARC_328
wait 40
if
   Player.Defined($PLAYER_CHAR)
else_jump @Wittzi_01
if and
056E:   car 0@ defined
00EC:   actor $PLAYER_ACTOR sphere 0 near_point  2273.343 -1192.776 24.8446 radius 5.0 5.0
else_jump @DRVCARC_328
0687: clear_actor $PLAYER_ACTOR task
wait 10
0615: define_AS_pack_begin 2@
0ACD: show_text_highpriority 'Second' time 1000    
05D1: AS_actor -1 drive_car 0@ to 2262.9797 -1136.2736 27.1105 speed 10.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2272.3264 -1114.386 38.0273 speed 20.0 2 model #NULL 5 
05D1: AS_actor -1 drive_car 0@ to 2286.3701 -1106.8199 38.0443 speed 5.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2271.1279 -1112.1206 38.0326 speed 60.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2287.9922 -1397.1691 23.8944 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2221.2422 -1636.5988 15.4747 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2219.1562 -2005.2164 13.3772 speed 100.0 2 model #NULL 5
05D1: AS_actor -1 drive_car 0@ to 2396.5674 -2010.4757 13.5779 speed 100.0 2 model #NULL 5
0616: define_AS_pack_end 2@
0618: assign_actor $PLAYER_ACTOR to_AS_pack 2@
061B: remove_references_to_AS_pack 2@
jump @Wittzi_01
 
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