CLEO Help Help me fast

CLEO related
Status
Not open for further replies.

RazooorS

Active member
Joined
Feb 16, 2019
Messages
60
Reaction score
0
i put this script in my sanny builder and this dont work and say me unknown opcode OC29 [WHEN I LAUNCH GTA SA GAME CRASHED]
This script is when some text show in your chat you play command "replay"
When show How are you
Auto answer im fine
Code:
{$CLEO .cs}

0000:

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0


IF
0B61:  samp is_local_player_spawned
THEN
    FOR 0@ = 99 TO 99 // Can be changed to 98 to 99, 97 to 99 - it reads the last amount of lines from the log. In this case, it reads just the last one.
        0AC8: 1@ = allocate_memory_size 260
        0AC8: 2@ = allocate_memory_size 260
        0B75: samp get_chat_string 0@ text_to 1@ prefix_to 2@ color_to 3@ prefix_color_to 4@
        IF
        0C29: $NOT_USED = stristr string1 1@ string2 "text" // Text to look for in the chat to start the sequence. It will catch anything that has "text" anywhere in the chat.
        THEN
                0AF9: samp say_msg "reply" // What you want to say when someone says "text" in the chat.
                wait 50
                0AF8: samp add_message_to_chat "Success." color 0x000000 // Avoid endless looping by adding a debug message to the chat.
                wait 50
        END
    END
END

END
 
Last edited:

ajom

Well-known member
Joined
Apr 14, 2020
Messages
389
Solutions
2
Reaction score
270
Location
Pluto
i put this script in my sanny builder and this dont work and say me unknown opcode OC29 [WHEN I LAUNCH GTA SA GAME CRASHED]
This script is when some text show in your chat you play command "replay"
When show How are you
Auto answer im fine
Code:
{$CLEO .cs}

0000:

REPEAT
   WAIT 0
UNTIL 0AFA:  SAMP_IS_READY

WHILE TRUE
   WAIT 0


IF
0B61:  samp is_local_player_spawned
THEN
    FOR 0@ = 99 TO 99 // Can be changed to 98 to 99, 97 to 99 - it reads the last amount of lines from the log. In this case, it reads just the last one.
        0AC8: 1@ = allocate_memory_size 260
        0AC8: 2@ = allocate_memory_size 260
        0B75: samp get_chat_string 0@ text_to 1@ prefix_to 2@ color_to 3@ prefix_color_to 4@
        IF
        0C29: $NOT_USED = stristr string1 1@ string2 "text" // Text to look for in the chat to start the sequence. It will catch anything that has "text" anywhere in the chat.
        THEN
                0AF9: samp say_msg "reply" // What you want to say when someone says "text" in the chat.
                wait 50
                0AF8: samp add_message_to_chat "Success." color 0x000000 // Avoid endless looping by adding a debug message to the chat.
                wait 50
        END
    END
END

END
  1. Download SAMPFUNCS SDK(Source Development Kit)
  2. Put them at "SANNY BUILDER/data/sa/" folder
Here is a tutorial how to install the SAMPFUNCS SDK by changing the SB Data
 
Status
Not open for further replies.
Top