Help Me

dagnes

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Joined
Jan 25, 2024
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Code:
using namespace std; int main()
int main() {
  const int ADMIN_MESSAGE_ID = 0x1234;
  void OnMessageReceived(int messageID, const char* message) {    
   if (messageID == ADMIN_MESSAGE_ID) { 
      cout << "[Admin]: " << message << endl;
PlaySound("C:\\path\\to\\sound.wav", NULL, SND_ASYNC);

  sampRegisterMessageReceiver(OnMessageReceived); 
CODE]
The code above enables sound distribution from the computer when the admin sends a message, even if I am not in the game. I made this code through robots and will transfer it to my sobeit project. How will I do?
 
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