rasol
Well-known member
- Joined
- Aug 3, 2014
- Messages
- 214
- Reaction score
- 0
Code:
// This file was decompiled using SASCM.ini published by GTAG ([url]http://gtag.gtagaming.com/opcode-database[/url]) on 14.6.2013
{$CLEO .cs}
//-------------MAIN---------------
thread 'SPAWN'
:SPAWN_11
wait 0
if and
not Actor.Driving($PLAYER_ACTOR)
0B34: samp register_client_command "/spawn" to_label [member=23507]Label[/member]
jf @SPAWN_11
SAMP.Spawn
print "~G~SPAWNED!" 1000
018C: play_sound 1084 at 0.0 0.0 0.0
wait 250
goto @SPAWN_11