Highway around San Andreas

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Anon 21556

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Hi, I have made this little program in C++ to create two side highway around map in GTA SA with street lights in the middle of two sides. Everything is working well except angle, if you could help me fix that.
Here is link to the C++ program: http://cpp.sh/6q2s
(just click Run and copy all between -----BEGIN------ and ------END---- and paste in Map editor or pawno file to give it a try, and as in introduction said you can find those objects at any side of map but the closest is on the edges of map and near sea level)

I think it is about angles of 0 ,45 or 90 degrees but not sure.
Please post screenshot if you succedeed. Thanks.
 

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Cinaro

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1. you did not even try or you're to lazy look - .000000, 0.000000, 0.000000,
2. Goodluck work hard succeed ;)
 
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Anon 21556

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cinaro said:
1. you did not even try or you're to lazy look - .000000, 0.000000, 0.000000,
2. Goodluck work hard succeed ;)

Aaaah please, can not be just all zeroes it would be for all the same angle. Have you tried it ?!! :D :p
 

Cinaro

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rimerango said:
cinaro said:
1. you did not even try or you're to lazy look - .000000, 0.000000, 0.000000,
2. Goodluck work hard succeed ;)

Aaaah please, can not be just all zeroes it would be for all the same angle. Have you tried it ?!! :D :p

no guess its to easy you can do it yourself just have fun with it, :D
 

0x_

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If you have nothing to contribute, then just let it rest.
OP: You already did the necessary work HINT: angle = *

And you're posting on the wrong section.
Please abide our rules http://ugbase.eu/Thread-General-UGBASE-EU-Rules
 
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