noobish
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- Feb 16, 2014
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I want K + B activation and deactivation but i gives me some weird error on compiling, Am i doing something wrong?
Code:
//-------------MAIN---------------
thread "UGBASEEU"
0000: NOP
:MAIN
wait 0
if and
0AB0: key_pressed 75
0AB0: key_pressed 66
jump @MAIN2
:MAIN2
if
5@ = 0
then
5@ = 1
printf "FAST BIND ACTIVATED"
else
5@ = 0
printf "FAST BIND DEACTIVATED"
else jump @MAIN
:UGBASEEU_15
wait 0
if and
00E1: player 0 pressed_key 16
044B: actor $PLAYER_ACTOR on_foot
else_jump @UGBASEEU_87
:UGBASEEU_41
wait 0
call @UGBASEEU_94 2 32 255
call @UGBASEEU_94 2 32 0
80E1: not player 0 pressed_key 16
else_jump @UGBASEEU_41
:UGBASEEU_87
jump @UGBASEEU_15
:UGBASEEU_94
2@ = 12006488
005A: 2@ += 0@ // (int)
0A8C: write_memory 2@ size 1 value 1@ virtual_protect 0
ret 0