0@ = 0xC88740
0@ += 0x10
0A8D: 1@ = read_memory 0@ size 4 virtual_protect 0 // x pos
0@ = 0xC88740
0@ += 0x14
0A8D: 2@ = read_memory 0@ size 4 virtual_protect 0 // y pos
0@ = 0xC88740
0@ += 0x18
0A8D: 3@ = read_memory 0@ size 4 virtual_protect 0 // z pos
1@ = 0xC88740
1@ += 0x1C
0A8D: 20@ = read_memory 1@ size 4 virtual_protect 0 // x vel
1@ = 0xC88740
1@ += 0x20
0A8D: 21@ = read_memory 1@ size 4 virtual_protect 0 // y vel
1@ = 0xC88740
1@ += 0x24
0A8D: 22@ = read_memory 1@ size 4 virtual_protect 0 // z vel