Hi all
I am making a cleo in which a camera is fixed under a LSPD heli and can rotate around that point (like a IRL helicopter camera).
I managed to do it (I created an object under the heli then attached the camera at this object)
I am in FREE CAMERA, so the mouse control the camera, but, i would like to make a "target point mod" in which the camera stay pointing at a specified coordinate. I talk here about a "camera pointing at", not a "camera positionning at" (because the camera position is attached to the object following the helicopter)
the opcode 0160 don't work for me.
I fond this opcode: 092F: camera_persist_track 1
It works, but it points at the Blueberry farm.
I would like to know how to "change this point", in order to point "the current camera pointing" and not the static blueberry farm point"
Any suggest here ?
I am making a cleo in which a camera is fixed under a LSPD heli and can rotate around that point (like a IRL helicopter camera).
I managed to do it (I created an object under the heli then attached the camera at this object)
I am in FREE CAMERA, so the mouse control the camera, but, i would like to make a "target point mod" in which the camera stay pointing at a specified coordinate. I talk here about a "camera pointing at", not a "camera positionning at" (because the camera position is attached to the object following the helicopter)
the opcode 0160 don't work for me.
I fond this opcode: 092F: camera_persist_track 1
It works, but it points at the Blueberry farm.
I would like to know how to "change this point", in order to point "the current camera pointing" and not the static blueberry farm point"
Any suggest here ?