{$CLEO .cs}
0000: NOP
WAIT 10000 // wait until samp is ready
0@ = 1.0
1@ = 1.0
WHILE TRUE
WAIT 0
IF
0ADC: test_cheat "DOWN"
THEN
0@ -= 1.0
1@ -= 1.0
END
IF
0ADC: test_cheat "UP"
THEN
0@ += 1.0
1@ += 1.0
END
0393: actor $PLAYER_ACTOR perform_animation "WALK_PLAYER" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNCROUCHFWD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNCROUCHBWD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNMOVE_BWD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNMOVE_FWD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNMOVE_L" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "GUNMOVE_R" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_GANG1" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "JOG_FEMALEA" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "JOG_MALEA" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_CIVI" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_CSAW" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_FAT" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_FATOLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_GANG1" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_OLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_ROCKET" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_WUZI" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SPRINT_WUZI" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_ARMED" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_ROCKET" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_CIVI" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_CSAW" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_DRUNK" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_FAT" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_FATOLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_GANG1" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_GANG2" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_OLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_SHUFFLE" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_START" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_START_ARMED" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_START_CSAW" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_START_ROCKET" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_WUZI" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUN" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNBUSY" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNFATOLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNPANIC" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNSEXY" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKBUSY" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKFATOLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKNORM" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKOLD" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKPRO" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKSEXY" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_WALKSHOP" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_1ARMED" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_ARMED" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "RUN_PLAYER" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SPRINT_CIVI" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SPRINT_PANIC" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SWAT_RUN" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_ARMED" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_CSAW" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WALK_ROCKET" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUN" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNBUSY" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNPANIC" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "WOMAN_RUNSEXY" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "FATSPRINT" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "CLIMB_IDLE" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "MUSCLESPRINT" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "CLIMB_PULL" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "CLIMB_STAND" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "CLIMB_STAND_FINISH" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SPRINT_CIVI" at 1@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SWIM_BREAST" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SWIM_CRAWL" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SWIM_DIVE_UNDER" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "SWIM_GLIDE" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "MUSCLERUN" at 0@ times_normal_rate
0393: actor $PLAYER_ACTOR perform_animation "MUSCLESPRINT" at 0@ times_normal_rate
END
Gta cheat code.: UPNice, but I'm noob and I don't know how it's work and what i need to do with this xD
I can't see the difference.