ChampaRando
Active member
Hey guys, http://ugbase.eu/index.php?threads/run-or-sprint-recorded-path-0-3-7.15466/page-3
I am trying to modify the normal CLEO above. Firstly ALL CREDITS GO TO THEIR RESPECTIVE OWNER, I am just using this as it's released for myself. Not claiming its mine!
Secondly, you see in that program on page 3 is the code, it is activated by CMD /.play and /.stop right (for eg: 0B34: samp register_client_command ".play" to_label @Toggle).
But I tried using CLEO to make it into /.stopB and /.playB and changed WalkPathB.txt as my source file, but whenever I compile via my Sanny Builder, it crashes IG as soon as I type the /.stop or ./play CMD. I have latest Sampfuncs and CLEO 4.3.
This program if I used the original files given by the author, it works. But if I recompile via sanny builder, even without changing a single word, game crashes. Anyone know why?
I am trying to modify the normal CLEO above. Firstly ALL CREDITS GO TO THEIR RESPECTIVE OWNER, I am just using this as it's released for myself. Not claiming its mine!
Secondly, you see in that program on page 3 is the code, it is activated by CMD /.play and /.stop right (for eg: 0B34: samp register_client_command ".play" to_label @Toggle).
But I tried using CLEO to make it into /.stopB and /.playB and changed WalkPathB.txt as my source file, but whenever I compile via my Sanny Builder, it crashes IG as soon as I type the /.stop or ./play CMD. I have latest Sampfuncs and CLEO 4.3.
This program if I used the original files given by the author, it works. But if I recompile via sanny builder, even without changing a single word, game crashes. Anyone know why?