Hello guys i see this mod its not mine i just want to increase demage of chainsaw so which value i will increase please help me thanks in advance.
please tell in which point i can increase the default demage of chainsaw, i want to give more demage in chainsaw to players
please tell in which point i can increase the default demage of chainsaw, i want to give more demage in chainsaw to players
Code:
{$CLEO .cs}
0000:
03A4: name_thread 'STRONGPEDS'
:START
wait 0
if and
0256: player $PLAYER_CHAR defined
0102: actor $PLAYER_ACTOR in_sphere 2488.5601 -1666.84 13.3437 radius 0.5 0.5 0.5 sphere 0 stopped_on_foot
jf @START
if
8AAB: not file_exists "CLEO\StrongPeds.ini"
then
0AF1: write_int 5 to_ini_file "cleo\StrongPeds.ini" section "DAMAGE" key "HIT"
0AF1: write_int 22 to_ini_file "cleo\StrongPeds.ini" section "DAMAGE" key "SAW"
end
0AF0: 20@ = get_int_from_ini_file "cleo\StrongPeds.ini" section "DAMAGE" key "HIT"
0AF0: 21@ = get_int_from_ini_file "cleo\StrongPeds.ini" section "DAMAGE" key "SAW"
:PEDS
wait 0
if and
$ONMISSION == 1
player.Defined($PLAYER_ACTOR)
jf @PEDS
actor.StorePos($PLAYER_ACTOR 9@ 10@ 11@)
if
0AE1: 1@ = random_actor_near_point 9@ 10@ 11@ in_radius 5.0 find_next 1 pass_deads 1
then
0470: 12@ = actor 1@ current_weapon
if and
12@ < 16
056D: actor 1@ defined
051A: actor $PLAYER_ACTOR damaged_by_actor 1@
then
054E: clear_actor $PLAYER_ACTOR damage
0226: 2@ = actor $PLAYER_ACTOR health
0062: 2@ -= 20@
0223: set_actor $PLAYER_ACTOR health_to 2@
05B9: AS_actor $PLAYER_ACTOR stay_idle 220 ms
wait 200
end
if and
12@ == 16
056D: actor 1@ defined
051A: actor $PLAYER_ACTOR damaged_by_actor 1@
then
054E: clear_actor $PLAYER_ACTOR damage
0226: 2@ = actor $PLAYER_ACTOR health
0062: 2@ -= 21@
0223: set_actor $PLAYER_ACTOR health_to 2@
05B9: AS_actor $PLAYER_ACTOR stay_idle 220 ms
wait 200
end
end
jump @PEDS