Help Precise Weapon Mods

Fuhat

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Hi Community

I have a request for you again and today it's about weapon mods.

As all of you surely know weapon mods are legal so but is it also possible to create weapon mods that are more precise.

Example:You are shooting too fast and your crosshair isn't showing up so the chance of hitting the opponen isn't very high but what if you use weapon mods that guarantee the hit you want so much ?

Just wanted to ask if its possible without changing the weapon.dat and get banned. :me_gusta:
 

ThermaL

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Yes, you can edit weapon.dat
http://ugbase.eu/releases/samp-saa-custom-saa2-tool/

Just change accuracy to 5.0 (for semi-no recoil [undetected]) or 100.0 (for 100% no recoil[might be detected]).
PS: The ammunation tool will save the settings to GTA San Andreas > data > weapon.dat, just copy the file from there to GTA San Andreas > Custom SAA2.
 

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Fuhat

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I don't understand the meaning of this:

Sawnoff shotgon (gangster level)

Sawnoff shotgon (hitmanlevel)

Sawnoff shotgon (poor level)
 
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Those are in singleplayer, usually on SA:MP hitman level is used. They're skills, like at gangster accuracy is lower, you can't shot and move etc. once you grow in skill you can shoot further, have bigger accuracy etc.(in singleplayer).
 

ThermaL

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Fuhat link said:
I don't understand the meaning of this:

Sawnoff shotgon (gangster level)

Sawnoff shotgon (hitmanlevel)

Sawnoff shotgon (poor level)
In single player there are three levels of skill: poor, gangster, and hitman. Your weapon skill increases when you shoot accurately. In SA:MP you always have the best weapon skill (hitman). So you have to edit the hitman level, because that's the only level which is used in SA:MP.
 
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