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CLEO Release [REQ] 3dTextLabel Render Distance

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MrUnknown

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Hello community. I'm asking if someone knows if there's a cleo somewhere for the 3dTextLabel which doesn't require SAMPFUNCS.
3dTextLabel is something like "This house is for Sale" Text infront of a house door.

I was looking through blasthack and found this:


Code:
{$CLEO}
0662: "blast.hk"
var
0@ : int
1@ : int
end
if 0@ = samp.Base()
then
  1@ = 0@
  0@ += 0x1553
  0C11: memset destination 0@ value 0x90 size 5
  1@ += 0x1575
  0C11: memset destination 1@ value 0x90 size 3
end
0A93:


But I guess it needs SAMPFUNCS since it crashes my game on startup. Anyone can help? Would be nice if the render distance for the 3dTextLabel can be increased.
 
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