[REQ] SAMP 0.3.7 NOPS ADDRESSES

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pa0neix

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I'm searching for SAMP 0.3.7 NOPs addresses and offsets, and I found only that shit...
Code:
# ========================
# Network Patches (max: 1024)
# ========================
#
# Format: name type id hotkey enable (available types: incoming RPC, outcoming RPC, incoming packet, outcoming packet)

netPatch[] = "SetPlayerName"				 "incoming RPC"		11 &0 0
netPatch[] = "SetPlayerPos"					 "incoming RPC"		12 &0 0
netPatch[] = "SetPlayerPosFindZ"			 "incoming RPC"		13 &0 0
netPatch[] = "SetPlayerHealth"				 "incoming RPC"		14 &0 0
netPatch[] = "TogglePlayerControllable"		 "incoming RPC"		15 &0 0
netPatch[] = "PlaySound"					 "incoming RPC"		16 &0 0
netPatch[] = "SetPlayerWorldBounds"			 "incoming RPC"		17 &0 0
netPatch[] = "GivePlayerMoney"				 "incoming RPC"		18 &0 0
netPatch[] = "SetPlayerFacingAngle"			 "incoming RPC"		19 &0 0
netPatch[] = "ResetPlayerMoney"				 "incoming RPC"		20 &0 0
netPatch[] = "ResetPlayerWeapons"			 "incoming RPC"		21 &0 0
netPatch[] = "GivePlayerWeapon"				 "incoming RPC"		22 &0 0
netPatch[] = "SetVehicleParamsEx"			 "incoming RPC"		24 &0 0
netPatch[] = "CancelEdit"					 "incoming RPC"		28 &0 0
netPatch[] = "SetPlayerTime"				 "incoming RPC"		29 &0 0
netPatch[] = "ToggleClock"					 "incoming RPC"		30 &0 0
netPatch[] = "WorldPlayerAdd"				 "incoming RPC"		32 &0 0
netPatch[] = "SetPlayerShopName"			 "incoming RPC"		33 &0 0
netPatch[] = "SetPlayerSkillLevel"			 "incoming RPC"		34 &0 0
netPatch[] = "SetPlayerDrunkLevel"			 "incoming RPC"		35 &0 0
netPatch[] = "Create3DTextLabel"			 "incoming RPC"		36 &0 0
netPatch[] = "DisableCheckpoint"			 "incoming RPC"		37 &0 0
netPatch[] = "SetRaceCheckpoint"			 "incoming RPC"		38 &0 0
netPatch[] = "DisableRaceCheckpoint"		 "incoming RPC"		39 &0 0
netPatch[] = "GameModeRestart"				 "incoming RPC"		40 &0 0
netPatch[] = "PlayAudioStream"				 "incoming RPC"		41 &0 0
netPatch[] = "StopAudioStream"				 "incoming RPC"		42 &0 0
netPatch[] = "RemoveBuildingForPlayer"		 "incoming RPC"		43 &0 0
netPatch[] = "CreateObject"					 "incoming RPC"		44 &0 0
netPatch[] = "SetObjectPos"					 "incoming RPC"		45 &0 0
netPatch[] = "SetObjectRot"					 "incoming RPC"		46 &0 0
netPatch[] = "DestroyObject"				 "incoming RPC"		47 &0 0
netPatch[] = "DeathMessage"					 "incoming RPC"		55 &0 0
netPatch[] = "SetPlayerMapIcon"				 "incoming RPC"		56 &0 0
netPatch[] = "RemoveVehicleComponent"		 "incoming RPC"		57 &0 0
netPatch[] = "Update3DTextLabel"			 "incoming RPC"		58 &0 0
netPatch[] = "ChatBubble"					 "incoming RPC"		59 &0 0
netPatch[] = "UpdateSystemTime"				 "incoming RPC"		60 &0 0
netPatch[] = "ShowDialog"					 "incoming RPC"		61 &0 0
netPatch[] = "DestroyPickup"				 "incoming RPC"		63 &0 0
netPatch[] = "WeaponPickupDestroy"			 "incoming RPC"		64 &0 0
netPatch[] = "LinkVehicleToInterior"		 "incoming RPC"		65 &0 0
netPatch[] = "SetPlayerArmour"				 "incoming RPC"		66 &0 0
netPatch[] = "SetPlayerArmedWeapon"			 "incoming RPC"		67 &0 0
netPatch[] = "SetSpawnInfo"					 "incoming RPC"		68 &0 0
netPatch[] = "SetPlayerTeam"				 "incoming RPC"		69 &0 0
netPatch[] = "PutPlayerInVehicle"			 "incoming RPC"		70 &0 0
netPatch[] = "RemovePlayerFromVehicle"		 "incoming RPC"		71 &0 0
netPatch[] = "SetPlayerColor"				 "incoming RPC"		72 &0 0
netPatch[] = "DisplayGameText"				 "incoming RPC"		73 &0 0
netPatch[] = "ForceClassSelection"			 "incoming RPC"		74 &0 0
netPatch[] = "AttachObjectToPlayer"			 "incoming RPC"		75 &0 0
netPatch[] = "InitMenu"						 "incoming RPC"		76 &0 0
netPatch[] = "ShowMenu"						 "incoming RPC"		77 &0 0
netPatch[] = "HideMenu"						 "incoming RPC"		78 &0 0
netPatch[] = "CreateExplosion"				 "incoming RPC"		79 &0 0
netPatch[] = "ShowPlayerNameTagForPlayer"	 "incoming RPC"		80 &0 0
netPatch[] = "AttachCameraToObject"			 "incoming RPC"		81 &0 0
netPatch[] = "InterpolateCamera"			 "incoming RPC"		82 &0 0
netPatch[] = "SetObjectMaterial"			 "incoming RPC"		84 &0 0
netPatch[] = "GangZoneStopFlash"			 "incoming RPC"		85 &0 0
netPatch[] = "ApplyAnimation"				 "incoming RPC"		86 &0 0
netPatch[] = "ClearAnimations"				 "incoming RPC"		87 &0 0
netPatch[] = "SetPlayerSpecialAction"		 "incoming RPC"		88 &0 0
netPatch[] = "SetPlayerFightingStyle"		 "incoming RPC"		89 &0 0
netPatch[] = "SetPlayerVelocity"			 "incoming RPC"		90 &0 0
netPatch[] = "SetVehicleVelocity"			 "incoming RPC"		91 &0 0
netPatch[] = "SetPlayerDrunkVisuals"		 "incoming RPC"		92 &0 0
netPatch[] = "ClientMessage"				 "incoming RPC"		93 &0 0
netPatch[] = "SetWorldTime"					 "incoming RPC"		94 &0 0
netPatch[] = "CreatePickup"					 "incoming RPC"		95 &0 0
netPatch[] = "SetVehicleTireStatus"			 "incoming RPC"		98 &0 0
netPatch[] = "MoveObject"					 "incoming RPC"		99 &0 0
netPatch[] = "EnableStuntBonusForPlayer"	 "incoming RPC"		104 &0 0
netPatch[] = "TextDrawSetString"			 "incoming RPC"		105 &0 0
netPatch[] = "SetCheckpoint"				 "incoming RPC"		107 &0 0
netPatch[] = "GangZoneCreate"				 "incoming RPC"		108 &0 0
netPatch[] = "PlayCrimeReport"				 "incoming RPC"		112 &0 0
netPatch[] = "SetPlayerAttachedObject"		 "incoming RPC"		113 &0 0
netPatch[] = "GangZoneDestroy"				 "incoming RPC"		120 &0 0
netPatch[] = "GangZoneFlash"				 "incoming RPC"		121 &0 0
netPatch[] = "StopObject"					 "incoming RPC"		122 &0 0
netPatch[] = "SetNumberPlate"				 "incoming RPC"		123 &0 0
netPatch[] = "TogglePlayerSpectating"		 "incoming RPC"		124 &0 0
netPatch[] = "PlayerSpectatePlayer"			 "incoming RPC"		126 &0 0
netPatch[] = "PlayerSpectateVehicle"		 "incoming RPC"		127 &0 0
netPatch[] = "SetPlayerWantedLevel"			 "incoming RPC"		133 &0 0
netPatch[] = "ShowTextDraw"					 "incoming RPC"		134 &0 0
netPatch[] = "TextDrawHideForPlayer"		 "incoming RPC"		135 &0 0
netPatch[] = "ServerJoin"					 "incoming RPC"		137 &0 0
netPatch[] = "ServerQuit"					 "incoming RPC"		138 &0 0
netPatch[] = "InitGame"						 "incoming RPC"		139 &0 0
netPatch[] = "RemovePlayerMapIcon"			 "incoming RPC"		144 &0 0
netPatch[] = "SetPlayerAmmo"				 "incoming RPC"		145 &0 0
netPatch[] = "SetPlayerGravity"				 "incoming RPC"		146 &0 0
netPatch[] = "SetVehicleHealth"				 "incoming RPC"		147 &0 0
netPatch[] = "AttachTrailerToVehicle"		 "incoming RPC"		148 &0 0
netPatch[] = "DetachTrailerFromVehicle"		 "incoming RPC"		149 &0 0
netPatch[] = "SetPlayerDrunkHandling"		 "incoming RPC"		150 &0 0
netPatch[] = "DestroyPickups"				 "incoming RPC"		151 &0 0
netPatch[] = "SetWeather"					 "incoming RPC"		152 &0 0
netPatch[] = "SetPlayerSkin"				 "incoming RPC"		153 &0 0
netPatch[] = "SetPlayerInterior"			 "incoming RPC"		156 &0 0
netPatch[] = "SetPlayerCameraPos"			 "incoming RPC"		157 &0 0
netPatch[] = "SetPlayerCameraLookAt"		 "incoming RPC"		158 &0 0
netPatch[] = "SetVehiclePos"				 "incoming RPC"		159 &0 0
netPatch[] = "SetVehicleZAngle"				 "incoming RPC"		160 &0 0
netPatch[] = "SetVehicleParamsForPlayer"	 "incoming RPC"		161 &0 0
netPatch[] = "SetCameraBehindPlayer"		 "incoming RPC"		162 &0 0
netPatch[] = "WorldPlayerRemove"			 "incoming RPC"		163 &0 0
netPatch[] = "WorldVehicleAdd"				 "incoming RPC"		164 &0 0
netPatch[] = "WorldVehicleRemove"			 "incoming RPC"		165 &0 0
netPatch[] = "WorldPlayerDeath"				 "incoming RPC"		166 &0 0
netPatch[] = "EnterVehicle"			  		 "incoming RPC"		26 &0 0
netPatch[] = "EnterEditObject"		  		 "incoming RPC"		27 &0 0
netPatch[] = "SCMEvent"				  		 "incoming RPC"		96 &0 0
netPatch[] = "Chat"					  		 "incoming RPC"		101 &0 0
netPatch[] = "SrvNetStats"			  		 "incoming RPC"		102 &0 0
netPatch[] = "ClientCheck"			  		 "incoming RPC"		103 &0 0
netPatch[] = "DamageVehicle"		  		 "incoming RPC"		106 &0 0
netPatch[] = "EditAttachedObject"	  		 "incoming RPC"		116 &0 0
netPatch[] = "EditObject"			  		 "incoming RPC"		117 &0 0
netPatch[] = "RequestClass"			  		 "incoming RPC"		128 &0 0
netPatch[] = "RequestSpawn"			  		 "incoming RPC"		129 &0 0
netPatch[] = "ExitVehicle"			  		 "incoming RPC"		154 &0 0
netPatch[] = "UpdateScoresPingsIPs"	  		 "incoming RPC"		155 &0 0

netPatch[] = "EnterVehicle"			  		 "outcoming RPC"	26 &0 0
netPatch[] = "EnterEditObject"		  		 "outcoming RPC"	27 &0 0
netPatch[] = "SCMEvent"				  		 "outcoming RPC"	96 &0 0
netPatch[] = "Chat"					  		 "outcoming RPC"	101 &0 0
netPatch[] = "SrvNetStats"			  		 "outcoming RPC"	102 &0 0
netPatch[] = "ClientCheck"			  		 "outcoming RPC"	103 &0 0
netPatch[] = "DamageVehicle"		  		 "outcoming RPC"	106 &0 0
netPatch[] = "EditAttachedObject"	  		 "outcoming RPC"	116 &0 0
netPatch[] = "EditObject"			  		 "outcoming RPC"	117 &0 0
netPatch[] = "RequestClass"			  		 "outcoming RPC"	128 &0 0
netPatch[] = "RequestSpawn"			  		 "outcoming RPC"	129 &0 0
netPatch[] = "ExitVehicle"			  		 "outcoming RPC"	154 &0 0
netPatch[] = "UpdateScoresPingsIPs"	  		 "outcoming RPC"	155 &0 0
netPatch[] = "ClickPlayer"			  		 "outcoming RPC"	23 &0 0
netPatch[] = "ClientJoin"			  		 "outcoming RPC"	25 &0 0
netPatch[] = "ScriptCash"			  		 "outcoming RPC"	31 &0 0
netPatch[] = "ServerCommand"		  		 "outcoming RPC"	50 &0 0
netPatch[] = "Spawn"				  		 "outcoming RPC"	52 &0 0
netPatch[] = "Death"				  		 "outcoming RPC"	53 &0 0
netPatch[] = "NPCJoin"				  		 "outcoming RPC"	54 &0 0
netPatch[] = "DialogResponse"		  		 "outcoming RPC"	62 &0 0
netPatch[] = "ClickTextDraw"		  		 "outcoming RPC"	83 &0 0
netPatch[] = "GiveTakeDamage"		  		 "outcoming RPC"	115 &0 0
netPatch[] = "SetInteriorId"		  		 "outcoming RPC"	118 &0 0
netPatch[] = "MapMarker"			  		 "outcoming RPC"	119 &0 0
netPatch[] = "PickedUpPickup"		  		 "outcoming RPC"	131 &0 0
netPatch[] = "MenuSelect"			  		 "outcoming RPC"	132 &0 0
netPatch[] = "VehicleDestroyed"		  		 "outcoming RPC"	136 &0 0
netPatch[] = "MenuQuit"				  		 "outcoming RPC"	140 &0 0

netPatch[] = "Connection accepted"			 "incoming packet"	34 &0 0
netPatch[] = "Connection attempt failed"	 "incoming packet"	29 &0 0
netPatch[] = "Invalid password"				 "incoming packet"	37 &0 0
netPatch[] = "Connection lost"				 "incoming packet"	33 &0 0
netPatch[] = "Connection closed"			 "incoming packet"	32 &0 0
netPatch[] = "No free connections"			 "incoming packet"	31 &0 0
netPatch[] = "Connection banned"			 "incoming packet"	36 &0 0
netPatch[] = "Markers data"					 "incoming packet"	208 &0 0
netPatch[] = "Player data"					 "incoming packet"	207 &0 0
netPatch[] = "Vehicle data"					 "incoming packet"	200 &0 0
netPatch[] = "Passenger data"				 "incoming packet"	211 &0 0
netPatch[] = "Unoccupied data"				 "incoming packet"	209 &0 0
netPatch[] = "Trailer data"					 "incoming packet"	210 &0 0
netPatch[] = "Aim data"						 "incoming packet"	203 &0 0
netPatch[] = "Bullet data"					 "incoming packet"	206 &0 0
netPatch[] = "Authentication"				 "incoming packet"	12 &0 0

netPatch[] = "Spectating data"				 "outcoming packet" 212 &0 0
netPatch[] = "Weapon data"					 "outcoming packet" 217 &0 0
netPatch[] = "Stats data"					 "outcoming packet" 218 &0 0
netPatch[] = "Player data"					 "outcoming packet" 207 &0 0
netPatch[] = "Vehicle data"					 "outcoming packet" 200 &0 0
netPatch[] = "Passenger data"				 "outcoming packet" 211 &0 0
netPatch[] = "Unoccupied data"				 "outcoming packet" 209 &0 0
netPatch[] = "Trailer data"					 "outcoming packet" 210 &0 0
netPatch[] = "Aim data"						 "outcoming packet" 203 &0 0
netPatch[] = "Bullet data"					 "outcoming packet" 206 &0 0
netPatch[] = "Authentication"				 "outcoming packet" 12 &0 0

Soo, Someone can share here the NOPs pack for SAMP 0.3.7 ?
Thanks Bros  :urtheman:
 

0B36

Expert
Joined
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Messages
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I have shared all I have found in 0.3.7 thread. SA-MP patches now have been converted to net patches so you won't find them in s0beit anymore since 0.3.7.

http://ugbase.eu/notessnippets/(-collection-of-0-3-7-0-*-*-offsets-)/
 
P

pa0neix

Guest
0B36 link said:
I have shared all I have found in 0.3.7 thread. SA-MP patches now have been converted to net patches so you won't find them in s0beit anymore since 0.3.7.

http://ugbase.eu/notessnippets/(-collection-of-0-3-7-0-*-*-offsets-)/

Thanks dude  :urtheman:
And just a question: how do you find this address? Cheat engine pointers, ollydbg...
 
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