Just a lil dump for me and other people 
Anti Carjack (0x688):
Disable Chat Rendering (0x688):
Chat Stuff (0x688):
thoughts:
the array has a total size of 25286 bytes if we take now an internal limit from the rendering loop (100) and divide it the sum is 252 bytes = one entry has 252 bytes (0xFC)
Anti Carjack (0x688):
Code:
samp.dll + 0x12AE0 set first 3 bytes to 0xC2 0x08 0x08 or
NOP 5 bytes from samp.dll + 0x12B77.
Disable Chat Rendering (0x688):
Code:
samp.dll + 0x64230 set first byte to 0xC3
Chat Stuff (0x688):
Code:
samp.dll + 0x21A0E4 = chatclass ptr
chatclass + 0x132 = array of chat "messages" (a struct containing various informations)
the array has a total size of 25286 bytes if we take now an internal limit from the rendering loop (100) and divide it the sum is 252 bytes = one entry has 252 bytes (0xFC)
Code:
Not finished struct:
struct chatmsg
{
int unk; //0x0
char unk1[28]; //0x4
char msg[144]; //0x20
char unk3[64]; //0xB0
int sometype; //0xF0
DWORD color; //0xF4
DWORD unkColor; //0xF8
};//Size=0xFC