Hello, recently I have been utilizing sampfuncs in my code, but when using opcode 0AF9, I crash. I am running Samp 0.3x R1 with win7 64 and Cleo 4.1. Below is an excerpt from a script of mine.
My client log looks like this:
So, what does the first part of the code above do, check to make sure it's SA-MP and not single player?
And why does 0AF9 crash me?
Code:
if
8AF7: get_samp_base_to 0@
then
0A93: end_custom_thread
end
repeat
wait 400
until 0AFA: is_samp_structures_available
[code...]
0AF9: samp say_msg "/{redacted command}"
My client log looks like this:
Code:
[21:03:56] {FFFFFF}SA-MP {B9C9BF}0.3x {FFFFFF}Started[21:03:56] >
================================== <[21:03:56] [21:03:56] > SAMPFUNCS v2.6
for 0.3x SUCCESSFULLY LOADED![21:03:56] > Authors: FYP, MogAika[21:03:56]
[21:03:56] > BlastHack © 2013[21:03:56] > Website: http://blasthack.net
[21:03:56] [21:03:56] > ================================== <[21:03:59]
Connecting to 64.62.174.142:7776...[21:03:59] Connected. Joining the
game...[21:04:01] [21:04:01] [21:04:01] [21:04:01] [21:04:01]
[21:04:01]
___________________________________________________________________________
[21:04:01] Welcome to XXXXXXX
XXXXXX[21:04:01] [21:04:01] SERVER REVISION: XXXXXX
X.X.X {XXXX}| CURRENT SERVER TIME: {XXXXX}XX:X[XX:XX:XX] TEAMSPEAK IP:
{XXXX}XXXXXXX:XXXXX {XXXX}| WEBSITE URL: {XXXXX}
http://www.XXXXX.XXX[XX:XX:XX] Want to know whats new to the server?
/XXXXX to find out more![XX:XX:XX]
___________________________________________________________________________
[21:04:05] Connected to {XX}XXXXXXXXX [0.3X RC2]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06] [21:04:06]
[21:04:06] [21:04:06] [21:04:10] Welcome, XXX XXXXX.[21:04:10]
[21:04:13] Warning(s007): Exception 0xC0000005 at 0x0[21:04:13] Warning
(s007): Exception 0xC0000005 at 0x46741D[21:04:13] Warning(s007): Exception
0xC0000005 at 0x0[21:04:13] Warning(s007): Exception 0xC0000005 at
0x46741D[21:04:13] Warning(s007): Exception 0xC0000005 at 0x0[21:04:13]
Warning(s007): Exception 0xC0000005 at 0x467488[21:04:13] Kevin Zhaoo says:
[21:04:13] Warning(s007): Exception 0xC0000005 at 0x0[21:04:13] Warning
(s007): Exception 0xC0000005 at 0x486DDF[21:04:13] Warning(s007): Exception
0xC0000005 at 0x0[21:04:13] Warning(s007): Exception 0xC0000005 at 0x0
[21:04:13] Warning(s007): Exception 0xC0000005 at 0x486DDF
So, what does the first part of the code above do, check to make sure it's SA-MP and not single player?
And why does 0AF9 crash me?