CLEO Help SetPlayerCheckpoint

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0dmg

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Does anyone know of a way to create a PlayerCheckpoint?
I've seen it discussed before, but no one has made any progress (to my knowledge).
Here's a filterscript that utilizes this checkpoint system: http://www.samp-scripts.com/post/Pi...un_system-Zempist-filterscript_systems-11535/
Here's the wiki page for said checkpoint system: http://wiki.sa-mp.com/wiki/Function:SetPlayerCheckpoint

I've been scouring the opcodedb for a while and all I've found is 06D5:
Unfortunatly, this is not the same type of checkpoint. While I understand that these checkpoints are very likely server sided, there must be some way that the GTA:SA client displays them... If no one can find an address for creating these in GTA_sa.exe then in must be hiding in samp.dll right? Any ideas?
 
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