0x32789
Expert
Hi guys, I was bored and I couldnt find any shot repeater to 1 hit kill in dm servers except for built-in in s0biets so I decided to spare 5 minutes of my life and make this in C++ :fuck_yea:
What this basically does, as you send a packet/update to the server then it will check that if it is bullet packet or not, if it is, it will send the bullet packet and then send the bullets the number of times the repeater is set to
Activation: /.shotrepeater [repeats]
To turn it off /.shotrepeater 0
BTW: shot repeater 0 dosent mean that it wont send any bullet, What this basically does is, sends the bullet you fired + the number of bullets you want to fire,
So /.shotrepeater 0 will make it like 1 (your bullet fired) + 0 = 1, total 1 bullet fired
/.shotrepeater 1 will make it: 1 (your bullet fired) + 1 = 2, so 2 shoot deagle on 100 hp, 10 or 20 hp left
Tested on gamerX server and works fine
/.shotrepeater 5 in m4 looks like rapid fire bullets to the victim.
Requirements:
SAMP Funcs 5.3.1 (Compiled/Built/Rebuilded on this)
Installation:
Drag .sf file to the SAMPFuncs folder in gta folder
* If there is no SAMPFuncs folder and you have samp fncs installed, just create SAMPFuncs folder and drag into it, then launch samp
Download:
[font=source_sans_proregular, Arial]https://mega.nz/#!EJQnQaRJ[/font]
Decryption Key:
Virus Total:
https://virustotal.com/en/file/d2fac98e80108444359e928e914bb84cc796cac0db5da23f01ad5142d3a5db75/analysis/1464872314/
How to know that the hack is loaded?:
When you go in game, and when the hack is loaded, It will show a message on chatbox that no one else can see.
Message will be like
Shot Repeater by 0x32789 has been loaded successfully
What this basically does, as you send a packet/update to the server then it will check that if it is bullet packet or not, if it is, it will send the bullet packet and then send the bullets the number of times the repeater is set to
Activation: /.shotrepeater [repeats]
To turn it off /.shotrepeater 0
BTW: shot repeater 0 dosent mean that it wont send any bullet, What this basically does is, sends the bullet you fired + the number of bullets you want to fire,
So /.shotrepeater 0 will make it like 1 (your bullet fired) + 0 = 1, total 1 bullet fired
/.shotrepeater 1 will make it: 1 (your bullet fired) + 1 = 2, so 2 shoot deagle on 100 hp, 10 or 20 hp left
Tested on gamerX server and works fine
/.shotrepeater 5 in m4 looks like rapid fire bullets to the victim.
Requirements:
SAMP Funcs 5.3.1 (Compiled/Built/Rebuilded on this)
Installation:
Drag .sf file to the SAMPFuncs folder in gta folder
* If there is no SAMPFuncs folder and you have samp fncs installed, just create SAMPFuncs folder and drag into it, then launch samp
Download:
[font=source_sans_proregular, Arial]https://mega.nz/#!EJQnQaRJ[/font]
Decryption Key:
!5DiESX50IlLw7TD0FdL0Oa1HWCwLiqrA1tsJCNpkApU
Virus Total:
https://virustotal.com/en/file/d2fac98e80108444359e928e914bb84cc796cac0db5da23f01ad5142d3a5db75/analysis/1464872314/
How to know that the hack is loaded?:
When you go in game, and when the hack is loaded, It will show a message on chatbox that no one else can see.
Message will be like
Shot Repeater by 0x32789 has been loaded successfully