Not yet....Thank you,
As it requires SAMPFUNCS, do you guys know any offset so I can get rid of the sampfuncs?
???WHILE TRUE
WAIT 0
FOR 0@ = 1 TO 1000
IF SAMP.IsPlayerConnected(0@)
THEN
1@ +=
END
END
END
This is a snippet of how u can test if player is online. It will test if it is connected and if it is, it will add 1@ which is an integer and can be showed as 'chatmsg "%d" 1@'
...This is a snippet of how u can test if player is online. It will test if it is connected and if it is, it will add 1@ which is an integer and can be showed as 'chatmsg "%d" 1@'
do you guys know any offset so I can get rid of the sampfuncs?