# Format: x y z interior_id
# If set to "0.0 0.0 0.0 0" they are considered to be disabled until set in-game.
key_teleport[0] = multiply
key_teleport_set[0] = divide
teleport_pos[0] = 0.0 0.0 0.0 0
key_teleport[1] = &0
key_teleport_set[1] = &0
teleport_pos[1] = 0.0 0.0 0.0 0
key_teleport[2] = &0
key_teleport_set[2] = &0
teleport_pos[2] = 0.0 0.0 0.0 0
key_teleport[3] = &0
key_teleport_set[3] = &0
teleport_pos[3] = 0.0 0.0 0.0 0
key_teleport[4] = &0
key_teleport_set[4] = &0
teleport_pos[4] = 0.0 0.0 0.0 0
doesn`t worktest