CLEO Help want to make rectangle invisible in smoothaimtrigger.cs

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shanky

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[video=youtube]https://www.google.co.in/url?sa=t&rct=j&q=&esrc=s&source=web&cd=1&cad=rja&uact=8&ved=0ahUKEwipk9PO26vRAhVBQY8KHe2eBLgQtwIIGzAA&url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DDb0wyNVSlqQ&usg=AFQjCNH9RhQrrGUEHvv7T-f5KY4U0OBl9A&sig2=EJErCHo6RY7b0goYC_aTLw[/video]

as you can see in above video when we aim there is rectangle which is the problem here. I would be really great full to you guys if you kindly find a way to make it invisible.

also using sambuilder in 37th line i found that:

02CB:   actor 0@ bounding_sphere_visible 
so i think this might be the place where you could make the changes and make it work. :)

also i think that object(Rectangle) is not made within the script and is loaded from GTA SA files, so if we could delete it then that might work too.
 
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Edvincik said:
supahdupahnubah said:
http://ugbase.eu/Thread-Help-with-aim?pid=98913#pid98913
@supahdupahnubah strikes agai :D

Springfield also strikes again, but silently, because his post on previous thread with that problem gave me the idea, and solution, and money, and power..
 

Edvincik

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supahdupahnubah said:
Edvincik said:
supahdupahnubah said:
http://ugbase.eu/Thread-Help-with-aim?pid=98913#pid98913
@supahdupahnubah strikes agai :D

Springfield also strikes again, but silently, because his post on previous thread with that problem gave me the idea, and solution, and money, and power..

and money,and power,and solution....to make your own smooth aim? :D
 
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