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    CLEO Help looping close peds

    Im using opcode for taking nearest ped but i want a nearest ped thats not the certain Actor.Model
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    CLEO Help SAMPFUNC colors

    What kind of  do sampfunc render opcodes use? Like this one: 0xFFC0FF01 I don't get anything displayed unless i use this code i found in some help section long time ago,and i want a red instead of this yellow color
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    CLEO Help pulling out serverside bar

    i want to make something that will help me remove the serversided hp bar,only similar cleos ive found are textdrawfinder and opcode in sampfuncs for deleting them any helps :?
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    CLEO Help textdraw wrong value

    0000: NOP 03F0: enable_text_draw 1 :NONAME_6 wait 0 0@ = Actor.Health($PLAYER_ACTOR)   if  0@ > 0 else_jump @NONAME_6 0342: enable_text_draw_centered 1 033F: set_text_draw_letter_size 0.65 1.8 081C: draw_text_outline 1 RGBA 0 0 0 255 0340: set_text_draw_RGBA 159 64 62 255 045A...
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    CLEO Help Compile error

    // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP thread "CHAOSGUARD" :CHAOSGUARD_16 wait 100   SAMP.Available jf @CHAOSGUARD_16 :CHAOSGUARD_29 wait 0 if 0AD2...
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    CLEO Help sphere help

    theres a lot of sphere opcodes ive been trying to get a hold of,so which is the best one to locate characters near to you and which one does it choose if two are in the sphere
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    CLEO Help Chat reader

    Okay so this is section of CLEO i never touched and I need advice which path to take,I want to read string and respond if its "*name* blabla" but i want to run it always *name* is not imprtant is ahk log reading a good idea or should i go with cleo and what opcodes should i look for that
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    CLEO Help CLEO not working

    (taken from ugbase script) Also this probably some dumb mistakes since im just starting to experiment
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    CLEO Help [CLEO]

    figured this is wrong section,got new question why is this getting me error in sanny builder 2@ = SAMP.GetSAMPPlayerIDByActorHandle(11@)
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