CLEO Help Compile error

CLEO related
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attic

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Code:
// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP 
thread "CHAOSGUARD" 

:CHAOSGUARD_16
wait 100 
   SAMP.Available
jf @CHAOSGUARD_16 

:CHAOSGUARD_29
wait 0 
if 
0AD2: 0@ = player $PLAYER_CHAR targeted_actor //IF and SET 
jf @CHAOSGUARD_101 
1@ = SAMP.GetSAMPPlayerIDByActorHandle(0@)
if 
key_down 66 
jf @CHAOSGUARD_101 
say "/GUARD %I 200" 1@ 
wait 500 

:CHAOSGUARD_101
goto @CHAOSGUARD_29
compiled this only changing 2000 to 200 and its not working anymore,not to mention ID hook is now bugged too,i have no idea whats going on anymore,btw this is taken from someone,credits to him
 
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