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    Help ID_BULLET_SYNC bones?

    Hello everyone. Is anyone know how to set bone ID correctly for bsGiveDamage.Write? It usually looks like: bsGiveDamage.Write((rand() % 7) + 3); If I remove that, silent keeps working, so which bone is default? Probably random is default? I realized that RPC has bone ID`s from 3 to 9. Tried to...
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    Outdated deleted

    deleted, ashamed for this trash
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    deleted, ashamed for this trash
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    deleted, ashamed for this trash
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    Help me make poor aimbot external ;(

    Hey there. I just want to translate this code for external use. I'm pretty sure I'm doing everything right, but it doesn't work. Also, I am concerned that I have not written anything to Write Process Memory, but what could be written here? I really dk what is missing. P.S. Internal way works...
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    [C++] External Nametag

    This offsets works for 0.3.7 R1, R2, R3: #define SAMP_INFO 0x21A0F8 #define SAMP_SETTINGS 0x3C5 This offsets for 0.3.DL: #define SAMP_INFO 0x2ACA24 #define SAMP_SETTINGS 0x3D5 Enable: DWORD pInfo; uint32_t pSettings; unsigned char ShowNameTags = 1; unsigned...
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    External nametag source

    Does anyone have it?
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    deleted

    deleted, ashamed for this trash
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    deleted, ashamed for this trash
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    [c++] External aimbot

    Hey UG-BASE, I'm trying to write an external aimbot, but in network there the sources are only from internal cheats. To write and change values, I used wpm every time it was possible. And... it doesn't work. Please help me. P.S. If anyone has sources from external cheats, please give them to...
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    /del

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