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Untagged Release Damage.cs [FIXED]

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WeedChief123

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ahhhh... can u guys make more damage for u and the person who getting u less damage and thats it i need
 

undefinedaswaz

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Can someone please fix dmage.cs, because the (silenced) pistol doubles it damage...
and the edit file does not work for this problem...

lol hi mexicangangster trying to cheat i thought u was legit ;0
 

hualer

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yep more high you set, the faster you die.... :megusta: :megusta::megusta:

[quote author="MichaelSmith"]Like if i put DesertEagle=200
//140

it will be better?

That's more, meaning you'll die faster. 140 is the normal deagle damage, now if you want to take less damage lower that, if you want to take more damage increase that.[/quote]
 

xebbish

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IDesertEagle=100
//140
Is the //140 the original damage limit? Same with all the weapons, the // is the damage limit?=
 
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IDesertEagle=100
//140
Is the //140 the original damage limit? Same with all the weapons, the // is the damage limit?=

140 is normal damage, the value with // before is DEFAULT damage.
 

mRALeX

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Is this compatible with CLEO 4? Because when I use it my SA-MP crashes on startup.
 

mRALeX

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[quote author="Parufczak"]shift to activate how about deactivate ?
Shift = on/off[/quote]
how do i know if its activate or not? is there like a message or something?
 
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