Gorkem
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- Aug 9, 2014
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Someone Can Help me That Edit For Micro Smg ?
Code:
{$CLEO .cs}
//-------------MAIN---------------
0000: NOP
thread 'SCROLL'
10@ = 200
:SCROLL_21
wait 100
Player.Defined($PLAYER_ACTOR)
jf @SCROLL_21
:SCROLL_37
wait 0
if and
0AB0: key_pressed 49
0AB0: key_pressed 50
jf @SCROLL_635
wait 200
if and
0AB0: key_pressed 49
0AB0: key_pressed 50
jf @SCROLL_164
wait 100
018C: play_sound 1052 at 0.0 0.0 0.0
wait 100
018C: play_sound 1053 at 0.0 0.0 0.0
wait 200
018C: play_sound 1054 at 0.0 0.0 0.0
jump @SCROLL_628
:SCROLL_164
wait 10
if and
0AB0: key_pressed 49
0AB0: key_pressed 50
jf @SCROLL_274
wait 100
018C: play_sound 1054 at 0.0 0.0 0.0
wait 200
018C: play_sound 1052 at 0.0 0.0 0.0
wait 100
018C: play_sound 1053 at 0.0 0.0 0.0
jump @SCROLL_37
jump @SCROLL_621
:SCROLL_274
if and
0AB0: key_pressed 49
0AB0: key_pressed 32
jf @SCROLL_341
wait 100
if
10@ > 0
jf @SCROLL_322
10@ -= 100
:SCROLL_322
01E4: show_text_1number_lowpriority GXT 'NUMBER' number 10@ time 1500 flag 1 // ~1~
:SCROLL_341
if and
0AB0: key_pressed 50
0AB0: key_pressed 32
jf @SCROLL_409
wait 100
if
not 10@ >= 2000
jf @SCROLL_390
10@ += 100
:SCROLL_390
01E4: show_text_1number_lowpriority GXT 'NUMBER' number 10@ time 1500 flag 1 // ~1~
:SCROLL_409
not Actor.HasWeapon($PLAYER_ACTOR, 26)
jf @SCROLL_435
wait 1000
jump @SCROLL_409
:SCROLL_435
0A96: 16@ = actor $PLAYER_ACTOR struct
0A96: 17@ = actor $PLAYER_ACTOR struct
16@ += 1532
17@ += 1536
0A8D: 0@ = read_memory 16@ size 4 virtual_protect 0
0A8D: 8@ = read_memory 17@ size 4 virtual_protect 0
if and
02D8: actor $PLAYER_ACTOR current_weapon == 26
not 0@ >= 3
8@ > 2
jf @SCROLL_614
04B8: get_weapon_data_from_actor $PLAYER_ACTOR slot 3 weapon 1@ ammo 2@ model 3@
if or
1@ == 0
not 2@ >= 1
jf @SCROLL_580
04B8: get_weapon_data_from_actor $PLAYER_ACTOR slot 1 weapon 1@ ammo 2@ model 3@
:SCROLL_580
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 1@
wait 10@
01B9: set_actor $PLAYER_ACTOR armed_weapon_to 26
jump @SCROLL_621
jump @SCROLL_621
:SCROLL_614
jump @SCROLL_621
:SCROLL_621
jump @SCROLL_164
:SCROLL_628
jump @SCROLL_646
:SCROLL_635
wait 0
jump @SCROLL_37
:SCROLL_646