CLEO Help If a player is in a vehicle do a chat command.

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hardkor

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I want to create if a player is in a vehicle do a chat command. In this case, I need every time the player enters a vehicle after like a 3-sec chat command /upgrade gets sent.
I found a code in this thread http://ugbase.eu/index.php?threads/snippet-write-in-chat-without-sfuncs-0af8-0af9.3814/
I tried making it by myself but I don't know Cleo. And it's for 0.3DL.


Code:
{$CLEO .cs}
0000:

wait 10000 /// wait 10sec until samp is redy

const
SAMP_CHAT_INFO_OFFSET_03DL = 0x2ACA10
FUNC_ADDTOCHATWND_03DL = 0x67650
FUNC_SAY_03DL = 0x5860
FUNC_SEND_CMD_03DL = 0x69340
end

0AC8: 0@ = allocate_memory_size 260
0AD3: 0@ = format "/upgrade"


WHILE TRUE
    WAIT 0
 

wait 1500
0AB1: @SEND_CMD 1 text 0@
 
END

:SAY
//0AB1: @SAY 1 $text
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += FUNC_SAY_03DL
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0


:Chatmsg
//0AB1: @Chatmsg 2 $color $text
IF 0AA2: 2@ = "samp.dll"
THEN
    0085: 3@ = 2@
    3@ += SAMP_CHAT_INFO_OFFSET_03DL
    0A8D: 3@ = readMem 3@ sz 4 vp 1
    0085: 4@ = 2@
    4@ += FUNC_ADDTOCHATWND_03DL 
    0AA6: call 4@ struct 3@ num_params 5 pop 0 params 0 0@ 0 1@ 8
END
0AB2: 0

:SEND_CMD
//0AB1: @SEND_CMD 1 $text
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += FUNC_SEND_CMD_03DL
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0
 

Parazitas

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PHP:
if and
0AB0:   key_pressed 75
00DF:   actor $PLAYER_ACTOR driving
then
0AB1: @SEND_CMD 1 text 0@
wait 1000 // 1000 ms = 1sec - timer to block key spam
End

or

PHP:
if
0AB0:   key_pressed 75
then
0AB1: @SEND_CMD 1 text 0@
wait 1000 // 1000 ms = 1sec - timer to block key spam
End
 

hardkor

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PHP:
if and
0AB0:   key_pressed 75
00DF:   actor $PLAYER_ACTOR driving
then
0AB1: @SEND_CMD 1 text 0@
wait 1000 // 1000 ms = 1sec - timer to block key spam
End

or

PHP:
if
0AB0:   key_pressed 75
then
0AB1: @SEND_CMD 1 text 0@
wait 1000 // 1000 ms = 1sec - timer to block key spam
End


This works but for some weird reason, it only works in the lobby when the actual game starts bind stops working.
 

hardkor

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Which one?
This one.


PHP:
{$CLEO .cs}
0000:

wait 10000 /// wait 10sec until samp is redy

0AC8: 0@ = allocate_memory_size 260
0AD3: 0@ = format "/upgrade"


WHILE TRUE
    WAIT 0
if
0AB0:   key_pressed 75
then
0AB1: @SEND_CMD 1 text 0@
wait 1000 // 1000 ms = 1sec - timer to block key spam
End

END

:SAY
//0AB1: @SAY 1 $text
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ +=  0x5860 //FUNC_SAY_03DL
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0


:Chatmsg
//0AB1: @Chatmsg 2 $color $text
IF 0AA2: 2@ = "samp.dll"
THEN
    0085: 3@ = 2@
    3@ += 0x2ACA10 //SAMP_CHAT_INFO_OFFSET_03DL
    0A8D: 3@ = readMem 3@ sz 4 vp 1
    0085: 4@ = 2@
    4@ +=  0x67650 //FUNC_ADDTOCHATWND_03DL
    0AA6: call 4@ struct 3@ num_params 5 pop 0 params 0 0@ 0 1@ 8
END
0AB2: 0

:SEND_CMD
//0AB1: @SEND_CMD 1 $text
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x69340   //FUNC_SEND_CMD_03DL
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0
 

Parazitas

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This one.

PHP:
{$CLEO .cs}

0000:

wait 8500 // wait until samp is redy

0AC8: 0@ = allocate_memory_size 260
0AD3: 0@ = format "/upgrade"

WHILE TRUE
    WAIT 0
    
IF
0AB0: 75
THEN
    0AB1: @PROCESS_CHAT_INPUT 3 OpenChatBox=> 0 InputText 0@ ProcessInput 1 // 1 = true , 0 = false
    REPEAT
    WAIT 0
    UNTIL 8AB0: 75 // repeat wait until key 85 will be released
END
                    
END

:PROCESS_CHAT_INPUT
{
    0.3.DL
    Ex.: 
    0AB1: @PROCESS_CHAT_INPUT 3 OpenChatBox=> 1 InputText 0@ ProcessInput 1
}
IF 0AA2: 20@ = "samp.dll"
THEN
    0A8E: 21@ = 20@ + 0x2ACA14            // SAMP_CHAT_INPUT_INFO_OFFSET
    0A8D: 22@ = readMem 21@ sz 4 vp 0     // pChatInput;
    0A8E: 26@ = 22@ + 0x8                // pChatInput->pEditBox;
    0A8D: 27@ = readMem 26@ sz 4 vp 0     // pEditBox;
    
    IF
    0@ == 1
    THEN
        0A8E: 23@ = 20@ + 0x68EC0 //SAMP_CHAT_INPUT_OPEN
    ELSE
        0A8E: 23@ = 20@ + 0x68FC0 //SAMP_CHAT_INPUT_CLOSE
    END
    0AA8: call_function_method 23@ struct 22@ num_params 0 pop 0 _retVal 6@
    
    0A8E: 24@ = 20@ + 0x85000 // CDXUTEditBox::SetText
   
    0AA8: call_function_method 24@ struct 27@ num_params 2 pop 0 _bSelected 0 _pszText 1@ _retVal 6@
    
    IF
    2@ == 1
    THEN
        0A8E: 25@ = 20@ + 0x69410 // PROCESS_INPUT 
        0AA8: call_function_method 25@ struct 22@ num_params 0 pop 0 _retVal 6@ 
    END
END
0AB2: 0

:SAY
{
    0.3.DL
    Ex.: 
    0AB1: @SAY 1 0@
}
IF 0AA2: 1@ = "samp.dll"
THEN
    1@ += 0x5860 //FUNC_SAY_03DL
    0AA5: call 1@ num_param 1 pop 0 0@
END
0AB2: 0


:Chatmsg
{
    0.3.DL
    Ex.: 
    0AB1: @Chatmsg 2 0xFF0000FF 0@
}
IF 0AA2: 2@ = "samp.dll"
THEN
    0085: 3@ = 2@
    3@ += 0x2ACA10 // SAMP_CHAT_INFO_OFFSET_03DL
    0A8D: 3@ = readMem 3@ sz 4 vp 1
    0085: 4@ = 2@
    4@ += 0x67650 // FUNC_ADDTOCHATWND_03DL
    0AA6: call 4@ struct 3@ num_params 5 pop 0 params 0 0@ 0 1@ 8
END
0AB2: 0
 
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