CLEO Help player position packets -_-

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lederion

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how to get streamed player position packets?
please im working on something :sadpepe:
 

Opcode.eXe

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There is no position packet.
You have a OnFootData packet which stores Keys, Health, Armour, position, velocity, anims... and much more.


0BBA: samp store_player 0@ onfoot_data 1@
0C0C: 2@ = struct 1@ offset 6 size 4 //x
0C0C: 3@ = struct 1@ offset 10 size 4 //Y
0C0C: 4@ = struct 1@ offset 14 size 4//z

but, why not just use store actor position?
 

lederion

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Opcode.eXe link said:
There is no position packet.
You have a OnFootData packet which stores Keys, Health, Armour, position, velocity, anims... and much more.


0BBA: samp store_player 0@ onfoot_data 1@
0C0C: 2@ = struct 1@ offset 6 size 4 //x
0C0C: 3@ = struct 1@ offset 10 size 4 //Y
0C0C: 4@ = struct 1@ offset 14 size 4//z

but, why not just use store actor position?
prefer onfootdata
is there a posibility to use raknet opcode in this case?
 
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