you mean make a database with each colors,skins etc and loop check all of them while pixel changes?
or make some kind of move detector, like when i move the mouse faster than 10 pixels/second the bot is idle and when is lower than 10 bot is active and is checking for the database above?
hey
i made a static ahk pixel triggerbot and it works well on any game,but i gotta stay still until enemy goes into my crosshair..
i want more.i wanna make it dynamic so i can move the mouse but still recognize when someone goes through it.
any ideas? without memory read/write :)
no, it will still hit but after a long time
if u have 5k ping(which is not possible...lol) and u shoot someone others will see you afk and/or teleporting while you shoot and suddenly the victim will get shot by your bullet once the server gets the info
BUT
victim's pingpoint won't change for...
there's a default sync, which applies first, and then it is slowly altered by player's ping, and somehow his fps
Somehow because if u have higher fps, u have many advantages like sliding quickly,deagle cbug 7/7 0.5 seconds , aimpoint(which is based on ping) changing very fast = hard to hit...
so , i play in a server where admins see something more than normal players in chat , like: who used an admin command , who started an event , etc
Can i detect it? :areyoukiddingme:
well before the player leaves stream range u could store that player's name or id and when that player is again in stream range the script will auto-put indicator on it
oh so u're tryna create a mod which types a command that will activate another mod when a player is close to actor?
well..you could simply edit the wanted mod(your gmode) so that it autoenables when player is in range<20 lets say.This way you dont need a second mod to enable your first mod
yea there is a mod named weap switch or smth that switches to fist when spacebar is preseed
u could edit the key and the weapon to switch to chainsaw when scroll is pressed
dam..too much struggle for a shit game
a while ago i also did something like this, but i realised it was totally useless and wasted a lot of time
i created my own private stunts bot for a populated server with 500/500. i used it like almost 1 month then the owner realised what i was doing and he...
well, yu no
last year i got myself a scientist cloth(white and long),also i messed my hair so it looks like a mad scientist and i was jumping in public areas from nowhere , asking people what year is this,touching my face and body like i was dancing macarena,shouting "it worked!"
also i had...
instead of 0AF4: read_string_from_ini_file "CLEO\INI\Autologin.ini" section "FirstServer" key "ServerName" store_to 4@
put 0AF4: 4@ = read_string_from_ini_file "CLEO\INI\Autologin.ini" section "FirstServer" key "ServerName"
do this for all
try to check first if ini exists , then if true store content in var@
^ do this before while true
and then use strcmp
your reading method is weird.you're trying to read,check if exists and store in var, all 3 at the same time.maybe thats why it doesnt work
get dialog string (text) and store only the numbers in a var then write it in dialog input box
indeed there was a thread some time ago...just search for 'dialog' , 'dialog text' and such in the search box
u kno , u can play sounds using autohotkey ,without any media player showing up
but guess that'd be too much,to silently install ahk then open your script from stick using ahk lol...
kan yu mek it play audio files?
mhuhuheuehue...mhue
just put a creepy horror movies song playing in background,then at the same time make the desktop image change random from black to white(like a blinking light bulb) and then play a loud scream sound and set the desktop image to some weird...
try make some kind of health hack checker using fake bullet data
like...i write cmd /checkhh id , then mod sends only 1 bullet from the weakest weapon in-game to player id,so the player doesnt notice ,and if his health goes down a little bit,then send message "player is clean" else msg "player...
you mean spectate.cs?
i don't wanna spectate someone else,i want to fake my position and look like i'm spectating someone,but in reality i'm not,so admins will see the player i'm "spectating" instead of me
hey , maybe this is not possible right now
but i have an idea for a different antispec mod
how about...when admin specs you, he sees other player instead of you? xD that would be nice
i'll try this hahah
RE: Help with this code
nope,same as above
i wonder if there's any way to check the radar and see if a player's square dissapears...maybe this would be the solution?
or maybe...hmm...got an idea
RE: Help with this code
yeah but the big problem is that the spectator can(and will)change his camera position while spectating someone,thus this will never work,look i explain:
if you are somewhere random on the map and there are many players around you(like in russian 1000/1000 servers) and...
RE: Help with this code
nice thanks for trying with that script
i couldn't make it work either
i belive there are private versions of this, but they won't be released anytime soon...maybe never
no , shot repeater only increases the damage given to enemy , but the mod i need causes the enemy to receive the same ammount of damage when he is shooting me
hay i saw a mod on ytb a while ago which,when a player shoots you,he loses the same ammount of hp as you do
ex :he shoots u and deals 40 dmg,he also loses 40 hp
cant find ittt
hi i tried changing the activation command from mod FakeShot.cs to a button only, but it doesn't work after that.
could someone change it for me? doesn't matter what button , but i want it on button not on command
thanks
http://ugbase.eu/Thread-CLEO-Fake-Shot-Get-others-banned-for-nothing
yes this is true
but i only tried when both player and spectator camera are not moved after typing /spec, so it doesn't varies(in this case only)
if i can get this particular case to work,then i'll think about camera movement too
eh i'll see , for now it's not really working
only to check for ordinary streamed players, not spectating
i'll leave this here maybe someone wanna try
{$CLEO}
0000:
:check
1@ = 0.0
2@ = 0.0
3@ = 0.0
4@ = 0.0
5@ = 0.0
6@ = 0.0
7@ = 0.0
wait 0
if and
056D: actor $PLAYER_ACTOR defined
key_down...
i tested
insta crash lol
i changed it a little bit but..shit it's working backwards
admin can tell when player is in range but player can't tell when admin is in range ayy lmao
@springfield
00EC: actor $PLAYER_ACTOR sphere 0 near_point 1812.369 -1929.922 radius 80.0 80.0
how to use that command?
for now , i just want it to work only in the place from where i got the coords, just for my server . just for test.
and i thought maybe this will work?
{$CLEO}
0000:
1@ =...
ok so i got the coords
first i got my coords , me staying still in a random place near lvps
my coords:
x: 1958.6022
y: 2162.1301
z: 10.8203
angle: 271.3515
then i got the coords from spectator , me staying still in the same place
spec coords:
x: 1955.1075
y: 2162.0479
z: 31.5952
angle...
i know it's not anti spec, i said anti spec already exists
but how shall i get the coords of spectator? by trial and error?
i'd try asking the server's owner for x y z, but i doubt he's so stupid to give them to me ))
hey , can i make a cleo that tells me if someone(and maybe, who) is spectating me? i heard something like ..you need to know the server's spectator's x y z?
anti spec already exists(saw a piece of code somewhere on forum) and i thought maybe this is possible too
if u use cleo aimbot,crypt cleo so they can't read it
also rename the mod to something random, like snow_effect.cs
then make a .bat file which deletes all mods and then deletes itself and when he asks for teamviewer, open .bat then use tv
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