Well, I made a simple debug script:
#include <a_samp>
#include <zcmd>
new sstring[128];
new rand;
CMD:debug(playerid)
{
rand = random(500);
format(sstring, sizeof(sstring), "ID = %d", rand);
SendClientMessage(playerid, -1, sstring);
return 1;
}
When I use this code:
{$CLEO .cs}
thread...