AHK Overlay (Samp udfEx)

PeterL

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Hi,
Can somebody help me with this Overlay?
Code:
SetParam("use_window", "1")
SetParam("window", "GTA:SA:MP")

Settimer, Nameoverlay, 250

Nameoverlay := -1

foo(o)
{
 if(!o)
  return
 Position := o.POS
 PlayerPosition := getCoordinates()
 Distanz := getDist(PlayerPosition,Position)
 TextSetString(NameOverlay,"`n{FFFFFF}" o.NAME "(" o.ID ") Distance:({0000ff}" Round(Distanz) "{ffffff}) HP: {FF0000}" Round(o.HP) "")
}


Nameoverlay:
    if(Nameoverlay == -1)
    {
        Nameoverlay := TextCreate("Arial", 5,  true, false, 628, 188, 0xFFFFFFFF, "", false, true)
    }
  callFuncForAllStreamedInPlayers("foo", 300)
return
It should look like this http://abload.de/img/sa-mp-85123f4k.png
 

PeterL

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Thx thats the Code at the moment
Code:
Settimer, Overlay, 500
 
 
foo(o)
{
 if(!o)
  return
 Position := o.POS
 PlayerPosition := getCoordinates()
 Distanz := getDist(PlayerPosition,Position)
 
 ;TextSetString(Overlay,"" o.NAME "(" o.ID ") Distance:({0000ff}" Round(Distanz) "{ffffff}) HP: {FF0000}" Round(o.HP) "")
 TextCreate("Arial", 5,  true, false, 628, A_Index*10 +200/200, 0xFFFFFFFF, "" o.NAME "(" o.ID ") Distance:({0000ff}" Round(Distanz) "{ffffff}) HP: {FF0000}" Round(o.HP) "", false, true)
}
 
 
Overlay:
  callFuncForAllStreamedInPlayers("foo", 300)
return
But the Overlay is buggy how can i refresh it without overlaps?
 

0x_

Wtf I'm not new....
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By not creating the Text, instead create it once and edit the string.
 

AnalFatal

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refresh it
Loop, 10        ; 10 players showed
TextSetString(Texts%A_Index%, callfuncforallstreamedinplayers("foo")
 

PeterL

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AnalFatal link said:
refresh it
Loop, 10        ; 10 players showed
TextSetString(Texts%A_Index%, callfuncforallstreamedinplayers("foo")
No the Syntax is callfuncforallstreamedinplayers("Function", Distance)
 
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