what you want no reload ?Is it possible to keep the gun when that gun has no ammo? As we know that if a gun runs out of ammo, the gun will disappear.
No, i mean like i can still hold the gun although the ammo was 0what you want no reload ?
or maybe if you know how to make the gun not disappear if i spawn a gun with 0 ammo. I really needed that, thanks.what you want no reload ?
I don't have time for these things, try to solve a request on the CLEO forum, maybe there will be able to help you
Which samp version??or maybe if you know how to make the gun not disappear if i spawn a gun with 0 ammo. I really needed that, thanks.
0.3.7, for desert eagleWhich samp version??
For which exactly weapons you looking for?
i tried using those RPC things (ResetPlayerWeapons) ofc it wouldn't worked lol0.3.7, for desert eagle
Why would it work for you? You run out of balls in the game, the server is not the one that deletes them for youi tried using those RPC things (ResetPlayerWeapons) ofc it wouldn't worked lol
ikr, its not from the serverWhy would it work for you? You run out of balls in the game, the server is not the one that deletes them for you
Try RPC setplayerarmedweaponi tried using those RPC things (ResetPlayerWeapons) ofc it wouldn't worked lol
NopeTry RPC setplayerarmedweapon
xDraco:weapon disappears from my hand whenever I have no more bullets left, can someone make a file that keeps the gun if I ran out of ammo?Use unlimited ammo instead
{$CLEO .cs}
{$USE bitwise}
0000:
WHILE TRUE
WAIT 0
IF 0256: player $PLAYER_CHAR defined
THEN
IF 82D8: actor $PLAYER_ACTOR current_weapon == 0
THEN
0470: 1@ = actor $PLAYER_ACTOR current_weapon
041A: 0@ = actor $PLAYER_ACTOR weapon 1@ ammo
IF 0@ == 0
THEN
0@ += 1
01B2: give_actor $PLAYER_ACTOR weapon 1@ ammo 0@
END
END
END
END
0A93: terminate_this_custom_script
Can it be change to 0-0 ? Instead of 0-1? Bcs the server detected me as ammo hacking. ThanksPHP:{$CLEO .cs} {$USE bitwise} 0000: WHILE TRUE WAIT 0 IF 0256: player $PLAYER_CHAR defined THEN IF 82D8: actor $PLAYER_ACTOR current_weapon == 0 THEN 0470: 1@ = actor $PLAYER_ACTOR current_weapon 041A: 0@ = actor $PLAYER_ACTOR weapon 1@ ammo IF 0@ == 0 THEN 0@ += 1 01B2: give_actor $PLAYER_ACTOR weapon 1@ ammo 0@ END END END END 0A93: terminate_this_custom_script
I dont get itTry with:
PHP:// 0@ += 1