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Untagged Release Bike / Motorcycle speed up

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Parazitas

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MotorcycleSpeedUP - Press continuously UP ARROW when you start drive Motorcycle.
BikeSpeedUP - Press continuously W KEY when you start drive Bike.
MotorcycleAndBikeSpeedUP - Press continuously UP ARROW if you start drive Motorcycle also press continuously W KEY if you start drive Bike.

MotorcycleSpeedUP V2 - Press continuously different type UP ARROW when you start drive Motorcycle.
MotorcycleAndBikeSpeedUP V2 - Press continuously different type UP ARROW, if you start drive Motorcycle also press continuously W KEY, if you start drive Bike.

MotorcycleAndBikeSpeedUP V3 - Does same, but now Added police Motorcycle [HPV1000] which wasn't added in last versions



Working with gta sa andreas or any samp!
 

Attachments

  • MotorcycleSpeedUP.cs
    19.1 KB · Views: 193
  • BikeSpeedUP.cs
    18.1 KB · Views: 191
  • MotorcycleAndBikeSpeedUP.cs
    19.9 KB · Views: 105
  • MotorcycleSpeedUP V2.cs
    19.1 KB · Views: 148
  • MotorcycleAndBikeSpeedUP V2.cs
    19.9 KB · Views: 131
  • MotorcycleAndBikeSpeedUP V3.cs
    20 KB · Views: 532
Last edited:

tieuthienthan

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hmmph both version doesn't work for me. All other cleos are working perfectly. Not sure but I think it's because of the change of memory offset 0xB733B6 in 0.3DL...
 

tieuthienthan

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For me it didn't work properly but then I try to search and then now it works
I used one of your snippets : Set Virtual Key http://ugbase.eu/index.php?threads/snippet-set-virtual-or-game-key.19933/ and now it works perfectly!
Here's code and .cs file for anyone having same problem like me!
Code:
{$CLEO .cs}

0000: NOP

wait 10000

while true
wait 0

if or
00DD:   actor $PLAYER_ACTOR driving_car_with_model 581 // BF-400
00DD:   actor $PLAYER_ACTOR driving_car_with_model 462 // Faggio
00DD:   actor $PLAYER_ACTOR driving_car_with_model 521 // FCR-900
00DD:   actor $PLAYER_ACTOR driving_car_with_model 522 // NRG-500
00DD:   actor $PLAYER_ACTOR driving_car_with_model 461 // PCJ-600
00DD:   actor $PLAYER_ACTOR driving_car_with_model 448 // Pizza Boy
00DD:   actor $PLAYER_ACTOR driving_car_with_model 468 // Sanchez
00DD:   actor $PLAYER_ACTOR driving_car_with_model 586 // Wayfarer
then
    if
    0AB0: key_pressed 87 // W
    then
        if
        00DF:   actor $PLAYER_ACTOR driving
        then
            03C0: 1@ = $PLAYER_ACTOR car
            if and
            00DF:   actor $PLAYER_ACTOR driving
            81F3:   car 1@ not_in_air
            THEN
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 255
                WAIT 30
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 0
                wait 30
            end
        end
    end
end

if
00DD:   actor $PLAYER_ACTOR driving_car_with_model 463 // Freeway
then
    if
    0AB0: key_pressed 87 // W
    then
        if
        00DF:   actor $PLAYER_ACTOR driving
        then
            03C0: 1@ = $PLAYER_ACTOR car
            if and
            00DF:   actor $PLAYER_ACTOR driving
            81F3:   car 1@ not_in_air
            THEN
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 255
                wait 30
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 0
                wait 30
            end
        end
    end
end

end
:Set_Virtual_Key
{
    255 = true
    0 = false
    0AB1: @Set_Virtual_Key 2 KeyOffSet 0x57 state 255
}
2@ = 0xB72CC8
0@ *= 2
005A: 2@ += 0@  // (int)
0A8C: write_memory 2@ size 1 value 1@ virtual_protect 0
0AB2: ret 0
 

Attachments

  • MotorcycleSpeedUP.cs
    19.4 KB · Views: 96

bloodysoul

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For me it didn't work properly but then I try to search and then now it works
I used one of your snippets : Set Virtual Key http://ugbase.eu/index.php?threads/snippet-set-virtual-or-game-key.19933/ and now it works perfectly!
Here's code and .cs file for anyone having same problem like me!
Code:
{$CLEO .cs}

0000: NOP

wait 10000

while true
wait 0

if or
00DD:   actor $PLAYER_ACTOR driving_car_with_model 581 // BF-400
00DD:   actor $PLAYER_ACTOR driving_car_with_model 462 // Faggio
00DD:   actor $PLAYER_ACTOR driving_car_with_model 521 // FCR-900
00DD:   actor $PLAYER_ACTOR driving_car_with_model 522 // NRG-500
00DD:   actor $PLAYER_ACTOR driving_car_with_model 461 // PCJ-600
00DD:   actor $PLAYER_ACTOR driving_car_with_model 448 // Pizza Boy
00DD:   actor $PLAYER_ACTOR driving_car_with_model 468 // Sanchez
00DD:   actor $PLAYER_ACTOR driving_car_with_model 586 // Wayfarer
then
    if
    0AB0: key_pressed 87 // W
    then
        if
        00DF:   actor $PLAYER_ACTOR driving
        then
            03C0: 1@ = $PLAYER_ACTOR car
            if and
            00DF:   actor $PLAYER_ACTOR driving
            81F3:   car 1@ not_in_air
            THEN
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 255
                WAIT 30
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 0
                wait 30
            end
        end
    end
end

if
00DD:   actor $PLAYER_ACTOR driving_car_with_model 463 // Freeway
then
    if
    0AB0: key_pressed 87 // W
    then
        if
        00DF:   actor $PLAYER_ACTOR driving
        then
            03C0: 1@ = $PLAYER_ACTOR car
            if and
            00DF:   actor $PLAYER_ACTOR driving
            81F3:   car 1@ not_in_air
            THEN
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 255
                wait 30
                0AB1: @Set_Virtual_Key 2 KeyOffSet 0x107 state 0
                wait 30
            end
        end
    end
end

end
:Set_Virtual_Key
{
    255 = true
    0 = false
    0AB1: @Set_Virtual_Key 2 KeyOffSet 0x57 state 255
}
2@ = 0xB72CC8
0@ *= 2
005A: 2@ += 0@  // (int)
0A8C: write_memory 2@ size 1 value 1@ virtual_protect 0
0AB2: ret 0
respect man, his code didnt work for me neither, it was just holding uparrow but ur code is working good, thanks a lot even though its really old converation :D
 
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