CLEO Help Circumvent the anti-cheat

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Starman

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Hello everyone and good night  :)

I would like to know if it is possible to circumvent the "anti-health-hack" of the UIF (United Islands Freeroam) server in any way using a cleo script, greetings...
 

Mila.cs ✅

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Wtf?
UIF does not even have a "anti-health-hack"  :celeral_spitting:
Edit: Oh, just checked.
Well you can use my AntiKill Cleo, even tho it is not directly a health hack.

Activation/Deactivation: /ak
 

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  • AntiKillV3.cs
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Starman

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Thanks and sorry for bump this thread, but, i really need to know if it's possible circumvent this system.

I know it's possible, because i've seen few players refill his health bar without being able to kill them (and they haven't the godmode turned on) and i really don't know how they do this.

NOTE: I've tested your script previously, but i would like know if it's possible do this without respawn the player.

[ >> Prologue << ]

During certain time, i tried to code a cleo script to avoid this system, but it didn't work correctly. This script makes you unable to receive damage if you try to damage yourself or if a player hits you with a car, but anyway your health it downs if other player shoots you.

And it's as far as i've come...
 

rottentwinkie

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I remember UIF players use lag.cs on gwars and stuffs like that; http://ugbase.eu/Thread-Lag-cs-SA-MP-0-3x
It is probably not the one you were requesting (refill health bar), but at least i think it will be able to bypass the "anti-health hack system"

Tell me if it works!

EDIT: Also it is very detectable so i wouldn't recommend using it frequently.
 

Starman

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Hello again and thanks for responding, well, i've seen the source code of "lag.cs" and i don't think that will work, this because  the immunity commands don't work properly.

God, what kind of script will they be using to do this? ... I've tried a lot of things and i can't make the player can't be damaged by other players, the most far i've reached its:

- Don't be damaged by own self (on falling, drowning, etc). 
checked.png

- Don't be damaged by explosions from players tanks, grenades, rpg (including cars explosions). 
checked.png

- Don't be damaged by the players weapons (including melee). 
unchecked.png


The last one i can't do it, because i can't circumvent the anti-refill-hack...

NOTE: If you want, i can post the source who i've written...
 

PlasticBottle

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I suppose it works by detecting ifba player is hit then sets his health?
Try disabling the incoming data which sets the health... (NOP Set player health)
 
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