Kitt3r
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- Oct 3, 2023
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Hey guys. does anyone know how to get player bones vector3d?
what im trying to do is to get bone XYZ vector offset, but i have no idea how.
i tried to set them like this:
but i realize that in every angle cords are diferend, same as if player is crouched.
@SobFoX
@monday
@Opcode.eXe
@ajom
etc?
what im trying to do is to get bone XYZ vector offset, but i have no idea how.
i tried to set them like this:
C++:
0C0D: struct 2@ offset 27 size 4 = -0.016 -0.016 // X offset
0C0D: struct 2@ offset 31 size 4 = 0.120 0.120 // Y offset
0C0D: struct 2@ offset 35 size 4 = 0.791 0.791 // Z offset ; its gonna hit head all the time
@SobFoX
@monday
@Opcode.eXe
@ajom
etc?