// This file was decompiled using SASCM.ini published on 2022-03-20
{$CLEO .cs}
script_name ".CS TEAM" 
0000: NOP 
:_CS_TEAM_14
wait 0 
0AFA: 
jf @_CS_TEAM_14 
0B34: 
hex
 0E 07 62 61 79 73 69 64 65 01 19 FD FF FF
end
:_CS_TEAM_43
wait 0 
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.5581 -1261.9818 23.9766 radius 6.0 6.0 20.0 
jf @_CS_TEAM_100 
Marker.Disable(0@)
:_CS_TEAM_100
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.4294 -1255.6396 23.9766 radius 6.0 6.0 20.0 
jf @_CS_TEAM_153 
Marker.Disable(1@)
:_CS_TEAM_153
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.3823 -1248.944 23.9766 radius 6.0 6.0 20.0 
jf @_CS_TEAM_206 
Marker.Disable(2@)
:_CS_TEAM_206
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.3792 -1242.7543 23.9766 radius 6.0 6.0 20.0 
jf @_CS_TEAM_259 
Marker.Disable(3@)
:_CS_TEAM_259
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.3708 -1235.4111 23.9766 radius 6.0 6.0 20.0 
jf @_CS_TEAM_312 
Marker.Disable(4@)
:_CS_TEAM_312
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 2263.3196 -1224.9784 23.8047 radius 6.0 6.0 20.0 
jf @_CS_TEAM_365 
Marker.Disable(5@)
:_CS_TEAM_365
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2494.763 2214.097 4.9844 radius 6.0 6.0 20.0 
jf @_CS_TEAM_418 
Marker.Disable(6@)
:_CS_TEAM_418
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2412.127 2216.517 4.9844 radius 6.0 6.0 20.0 
jf @_CS_TEAM_471 
Marker.Disable(7@)
:_CS_TEAM_471
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2610.793 2256.95 8.2109 radius 6.0 6.0 20.0 
jf @_CS_TEAM_524 
Marker.Disable(8@)
:_CS_TEAM_524
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2529.791 2290.409 4.9844 radius 6.0 6.0 20.0 
jf @_CS_TEAM_577 
Marker.Disable(9@)
:_CS_TEAM_577
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2529.231 2362.597 4.986 radius 6.0 6.0 20.0 
jf @_CS_TEAM_630 
Marker.Disable(10@)
:_CS_TEAM_630
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2522.281 2452.116 17.9279 radius 6.0 6.0 20.0 
jf @_CS_TEAM_683 
Marker.Disable(11@)
:_CS_TEAM_683
if 
00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere -2511.979 2475.203 18.8213 radius 6.0 6.0 20.0 
jf @_CS_TEAM_736 
Marker.Disable(12@)
:_CS_TEAM_736
jump -43 
wait 0 
0AF8: 
hex
 0E 3F 7B 46 34 32 42 30 30 7D 5B 2E 43 53 20 54
 45 41 4D 5D 20 7B 46 46 43 31 34 43 7D 20 41 6C
 67 6F 72 69 74 61 6D 20 7A 61 20 42 61 79 73 69
 64 65 20 6A 65 20 61 6B 74 69 76 69 72 61 6E 21
 21 00
end
Marker.CreateIconAndSphere(0@, 19, 2263.5581 -1261.9818 23.9766)
Marker.CreateIconAndSphere(1@, 19, 2263.4294 -1255.6396 23.9766)
Marker.CreateIconAndSphere(2@, 19, 2263.3823 -1248.944 23.9766)
Marker.CreateIconAndSphere(3@, 19, 2263.3792 -1242.7543 23.9766)
Marker.CreateIconAndSphere(4@, 19, 2263.3708 -1235.4111 23.9766)
Marker.CreateIconAndSphere(5@, 19, 2263.3196 -1224.9784 23.8047)
Marker.CreateIconAndSphere(6@, 19, -2494.763, 2214.097, 4.9844)
Marker.CreateIconAndSphere(7@, 19, -2412.127, 2216.517, 4.9844)
Marker.CreateIconAndSphere(8@, 19, -2610.793, 2256.95, 8.2109)
Marker.CreateIconAndSphere(9@, 19, -2529.791, 2290.409, 4.9844)
Marker.CreateIconAndSphere(10@, 19, -2529.231, 2362.597, 4.986)
Marker.CreateIconAndSphere(11@, 19, -2522.281, 2452.116, 17.9279)
Marker.CreateIconAndSphere(12@, 19, -2511.979, 2475.203, 18.8213)
0B43: